Shyvana W tick speed

Kinkerjr··13 votes·874 views

Hey so sorry if I posted this in a bad place, but I think Shyvana's Burnout (W) tick speed is painfully slow. I hate thinking that it will kill a minion because the animation makes it seem like it will and it does not because the tick speed is so slow. Also, in terms of champion damage it can hinder her dps pretty substantially. If you use your burnout to try and get closer to a champion and happen to get into range where shyvana's burnout should do damage, but does not because the tick just happened before you were in range and the tick speed is like one second so that whole time where it looks like the enemy champion is supposed to be taking damage from burnout they do not. Shyvana is not really that strong right now so I feel like this change would only slightly improve her kit. More of a quality of life change and a slight improvement to her dps. Also, I mean the ability is fire aura that is surrounding her so it should deal damage like every half or quarter second or something in my opinion. Moral of the story, Shyvana's burnout tick speed should be reduced from one second to whatever you guys think is appropriate. Thanks for your time to whoever reads this.

5 Comments

599GTOxx3 votes

I like it, not really a buff, but a QOL change for sure

Captain Aishi1 votes

I actually think having it tick every second helps her out in lane (i play a lot of toplane shyvana) because shyvana is a champion that tends to shove lane a lot against many matchups, having burnout tick once per second allows you to skip the first tick of damage while still getting the speedboost to get near an opponent and harass them under tower, and that allows you to not take tower aggro before actually being in melee range of your target, which is quite nice

of course last hitting with this once per second kind of damage requires some getting used to, but it's not something I find very problematic, it,s basically the same as having a sunfire cape

MunchCrunchLunch1 votes

[{quoted}](name=Captain Aishi,realm=NA,application-id=3ErqAdtq,discussion-id=mdlJ4bMK,comment-id=0001,timestamp=2016-01-31T02:01:42.283+0000)

I actually think having it tick every second helps her out in lane (i play a lot of toplane shyvana) because shyvana is a champion that tends to shove lane a lot against many matchups, having burnout tick once per second allows you to skip the first tick of damage while still getting the speedboost to get near an opponent and harass them under tower, and that allows you to not take tower aggro before actually being in melee range of your target, which is quite nice

of course last hitting with this once per second kind of damage requires some getting used to, but it's not something I find very problematic, it,s basically the same as having a sunfire cape

what? nothing your saying makes any sense

Captain Aishi1 votes

how so? i'm just saying it's a lot nicer to get tower aggro after your basic attack lands on the enemy champion in between W ticks rather than getting tower aggro before you get to your target because you used W to close the distance faster as a way to initiate the move

MunchCrunchLunch1 votes

i agree. it needs to have a higher tick buff. especially with the movement speed boost its really annoying

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