Did riot reduce the difficulty of invasion onslaught mode

Dodge Chance··4 votes·1,804 views

I was playing onslaught yesterday and i tried to beat approximately 15 times, not beating it once even with an amazing team willing to take a good team comp for the sake of its completion. However, all of a sudden, the next time i fire up my league client (after my client inexplicable experienced some lag) to play some more invasion i beat onslaught 4 times in a row which makes me feel like riot stealth reduced its difficulty or something. The mode invasion on onslaught difficulty went from me being unable to complete no matter how hard i tried to being only challenging. The difference seems too big for it to be luck, but perhaps i just got really, really good RNG? Has anyone else had similar experience? It just feels like the it became significantly easier.

Also i am sure i didn't go into normal by accident, i double and triple checked. I'm especially sure considering it never went through the whole boss attack and revive at the start of the game.

14 Comments

MysterQ2 votes

Possibly. I heard it was super hard originally, but my random queue team beat it today (my first time). And it was pretty easy, despite me struggling in normal yesterday.

My friend said he only died on the second to last round of onslaught, but couldn't beat it. Now my teams have died second to last once, boss twice.

Dodge Chance1 votes

It was indeed very hard when it first came out, those 15+ games i played were played just after it came out and i also agree with your observation about normal mode too.

Spaceggs2 votes

Possibly, I thought they made it easier too.

I got with a really good group and we completed all the missions back to back and only failed once.

When you play it enough you know what to build, where spawns are, when to use cc/ults. It gets easier the more you play.

Its only hard when you know whats going on but 1 or 2 players are still completely new to it.

Just happy I am done with it now

MavenSong1 votes

The levels are randomized to an extent so it could be you got some of the easier ones on the later ones.

Athenes Lulu1 votes

Maybe more people just got used to it?

It does take some kind of practice, and soon you'll get used to how everything works. And of course, figuring out when/what to build and kill.

Dodge Chance1 votes

I naturally understand the concept that it will seem easier as you get better and more experienced but the contrast to before and after is too sudden and stark for it to be put down as having a better team or being more experienced.

Athenes Lulu1 votes

Just giving a possible explanation. It takes roughly a few games to know how everything works and the like, if anything.

Though if they DID become easier numbers-wise, I'll take it!

Sohleks1 votes

I was wondering this too when we started 4 hours ago and completed all the missions in 6 games within 2-3 hours. I couldn't tell if it was the on-hit build or if I had a better group or I suspected Riot stealth nerfed it a bit.

Sohleks1 votes

Did they?

HamPudding1 votes

They absolutely did. It's night and day, like they turned onslaught into normal. Which I appreciate for the quests, but I feel like they turned it down a little too much. They could have just dropped the difficulty moderately to make it doable, or just have the quests work on normal runs.

Sohleks1 votes

It's possible, but I think between learning who to play, what to build and generally getting comfortable with the encounters I wouldn't underestimate the community's ability to adapt to it even in a couple days especially since it was a pretty new experience. And or people less willing to stand up to it putting it aside.

amby1 votes

They definately nerfed it. Won every one ive done today, aside from 2 people were afk in.

Critmaster Garen1 votes

i guess i should feel some sense of accomplishment that i beat it 5 times in a row and completed enough quests to get the ward before they reduced the difficulty.

not sure why they didnt just add an extra level of difficulty and kept the real hard version as a challenge.

VeryBadPilot1 votes

No, I was experimenting and I think that the difficulty ties in with time. Levels are easy before 7:00 PT (Unconfirmed). I was doing missions and I realized that the round: Big map, 2 giant chos spawn in the top right turned into 3 giant chos and everything spawned in a lot quicker. Not sure, but anyone wanna confirm it? The lane map spawned with vel had less linear shots, and the circle maps spammed kogs.

I mean, it would make sense to buff the "darkness" when it's dark out.

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