ZZ'rot too weak?

The Banana Serga··4 votes·1,035 views

Why desn't rito just make each void spawn have 3.75% of you hp in damage instead of every 4th having 15%? And the void spawn should have a tiny percent of your max hp as health (or maybe armor). They should also ignore minions if they're within turret range.

3 Comments

legionnaire991 votes

they nirf zz'rot do to it was op the want you 2 be tanky to use it now

The Banana Serga1 votes

The changes i proposed still means that tanks benefit from it but in a more balanced way

Bravoh1 votes

ZZrot is literally the only item in the game where you can buy armor and magic resistance, and your complaining that something that prevents waves from making your waves stronger as a unique element of the game, and you want it to be more beneficial?

More from Gameplay

More by The Banana Serga