Tahm invulnerability grab and shield durations too long.
Tahm invulnerability grab and shield duration. I'm not sure what they were thinking when they built this character. Its encouraging really bad behavior with having squishy do damage, come near death. Tahm grabs and runs. And the cooldown is so low this mechanic can happen much more often than say a Kayle ult or other painful (but CDR boxed actions).
It wouldn't be so problematic but Tahms kit right now is retarded in terms of defense. I don't know what numbers they plugged in but all of them seem way overtuned. He can hold people for way too long in his tummy, his shield invulnerability is too long. Anyone else have thoughts on this?