lich bane and orianna
orianna is one of my favourite midlaners in league nut i don't feel that she deals enough DMG to get a kill in a 1v1 like a full syndra combo so i have thought why not build lich bane, so is it okay or is it a waste of gold
orianna is one of my favourite midlaners in league nut i don't feel that she deals enough DMG to get a kill in a 1v1 like a full syndra combo so i have thought why not build lich bane, so is it okay or is it a waste of gold
I prefer Nashor tooth
Sync well with her passive and already good auto attack.
orianna is one of my favourite midlaners in league nut i don't feel that she deals enough DMG to get a kill in a 1v1 like a full syndra combo so i have thought why not build lich bane, so is it okay or is it a waste of gold
Lich Bane and Nashor's Tooth are both pretty great items on Orianna in a vacuum. The problem generally comes from the fact that getting within 525 units of a vast majority of champions is death. There are games where you can play Orianna and barely be able to get off an ult, let alone an auto or two. Lich Bane in particular feels very strong when you're ahead, and it or Nashor's can definitely help you take down turrets pretty easily. But they're prone to ending up wasted gold if you lose the lead or the game drags on too long.
Orianna isn't a burst mage.
Orianna will always be better in teamfights than in 1vs1.
As a third item maybe it can work, you will also take turrets faster.
You can just build what some call, the stormtrooper build:

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You can just build what some call, the stormtrooper build:
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pretty similar but gives more CDR and still have good ability usage
wits end functions somewhat like a black cleaver... somewhat
its the same for lux if u feel your are in auto range a lot and safe in it build it, other wise, don't because you wont be using it.
Orianna is a better team fighter than Syndra, that's why Syndra is better in the 1v1. You can still chunk health bars with a QW.