An Idea For The Rune System
(DISCLAIMER: This is just an idea the prices here are just for example I just wanted to give an idea to riot if they care)
So I was thinking about the problems that the rune system makes right now and I found these problems
- Runes are WAAYYYY too expensive.
- If you buy runes you will have no money to buy champions. So I thought of a new system that maybe could be implemented into the game that would help players get runes cheaper and get champions quicker.
Basically what this system is that every 10 minutes in a game you get a certain amount of RUNE COINS (That is a new currency that will be added with the system) The amount of rune coins will differ on if you won your game or if you lost it. So if you won a game that lasted 20 minutes you get 4 coins if you lost that game you get 2 coins.
Pricing:
All quints should cost 10 coins. All runes that currently cost 100-200 ip will cost 4 coins. All runes that cost 300-400 ip will cost 5 coins. All runes that cost 800 ip will cost 6 coins.
So what are the benefits of this system you may ask.... Well runes can possibly be cheaper and you can spend ALL your ip now on champions only, WITHOUT WORRYING ABOUT RUNES!!!!