Is Heimerdinger or Urgot going to be reworked? And how about Mordekaiser?

AxF Hero LVL 4·1/26/2017, 4:56:27 PM·2 votes·910 views

Heimerdinger is too clunky and is outdated for me, People are building him more tank than ap now according to op.gg and champion.gg. I like the idea of you need to think twice before you go all in on him, but with newer champions(Jhin) and keystones, he is getting screwed over by it and cant adapt as well. Urgot...... Barley anybody plays him and he is not good early or late game, his q is a weaker version of ezreal's Q and his ult will generally be not as useful as a marksman. His w doesn't suit him either for a marksman. Urgot in my opinion is revolved around one ability and can't even utilize that ability correctly due to his other abilities because his early game is too weak and his late game is way too predictable. I know you tried adding the fear to his ult, but it didn't change him much.... The reason im talking about urgot more is because I like the green Thing... Mordekaiser is a whole different issue in which he can be OP... I think he is in the yasuo state in where if you get rid of his bugs he will be unstopable due to his burst, tank, and base kit.

5 Comments

Teemodanegro1/26/2017, 5:27:27 PM1 votes

Heimer turrets should have zyra plant health and then he'd be fine. It doesn't matter if they scale with AP>HP, its just not enough anymore and never will be. Especially because ADCs get bonus range on their first attack if you have item 3094 and can one shot a turret.

Heimer is a fine champ, but no one plays him properly. Hes alot like AP shaco, you have to place turrets in a way where if you're trying to kill one of them the other is shoot at you and punishing you for it.

But yeah, urgot should just be deleted his kit is uglier than his model.

Aquafuge1/26/2017, 6:10:10 PM1 votes

I know i'm not a great source of info, but i do play urgot in a variety of roles (top, jungle, and support). I've only played ezreal a couple of times but i don't see the comparison. Urgot's q not only does damage but does a damage debuff as well as his AA, synergizes incredibly with his gas grenade ( i forget if it's his w or e) his q gets inceased range and becomes homing rockets and the armor debuff from the mist means they can hit like a truck. Urgot is naturally tanky , has a shield ( that makes his q do a slow debuff ), and his ult means my team doesn't always have to jump on the other teams back line because he can move a high priority target to the front line for a right good face melting. So although i don't know Ezreal that well i can't see a comparison.