How to Master Yi jungle
Generally people will want to counter jungle you to deny you, and I will list a few champions to watch out for and how strong they are against you.
High risk of dying, and impossible to out duel at lower levels without help:
Shaco Rengar Kha'Zix Udyr Lee Sin (Lee sin can be outplayed)
Lee Sin will win if he lands a q on you, if he does, meditate the damage, his Dragon's Rage will deny your Highlander so never activate it unless his kick is down, use Alpha Strike to follow him over walls when he ward jumps. If he's around just under half health, you can Alpha Strike to cancel the animation of his Dragon's Rage thus dodging it, get an auto attack, and Meditate auto attack reset to potentially kill him before he kicks you away.
Shaco He can be annoying as he will usually have Ignite and can cheese you quite well with places boxes in a bush, you face checking it, and instantly dying.
Udyr is a nightmare as his damage is insane, he has a strong attack speed steroid as well as high damage DOT with Tiger Stance which alone can take 1/3 of your health as well as a AD self buff increasing his auto damage thanks to the passive on Tiger Stance phoenix, giving even more dueling power, as well as a stun to troll your Meditate . He is also a lot more mobile and has a more efficient clear than you. You cannot duel udyr at all until you have some items, or he's low health, or your're ahead.
Kha'Zix Is also impossible to duel due to isolation damage and him being able to spam his Taste Their Fear with a 3 second cooldown as well as his passive adding to his burst as well as slow. You cannot duel this guy until you get either some armor such as a Ninja Tabi or snowballing, but even then he can still use his ultimate to kill you, best way to counter that is to just activate your Meditate and wait out the first portion of his damage as he cannot cc you.
Rengar he has insane dueling power due to his low cooldowns and high damage,his w gives him a health back, and if he has full ferocity he can force your summoners with his high damage,you outscale quite early unless he gets fed. If he uses his ultimate on you, chance are is you're dead if you don't have ultimate, even activating Meditate isn't enough as he can just wait it out whilst still having full stacks. You outscale him.
How to deal with all cheeses etc. Ward your jungle with control wards, or even your yellow trinkets, remember that your jungle takes ages to spawn, so knowing if you're getting counter jungled can save you time by simply taking what the enemy has.
People rarely invade due to buffs spawning first, however generally starting blue if you're on the bottom side will give you safety, and starting red when on the top side may cause you to lose a buff (This is rare!) but you won't be too behind compared to the enemy jungler.
Guide Top Bugs? Alpha strike fixed?
His alpha strike received a full revamp.
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He now gets granted assists if his alpha strike bounce targets someone, but they die mid cast #BUFF! Now, if you alpha a target who dies mid alpha, not only do you get an assist, but you also get a reset as this could be game changing if you alpha'd a target, they'd die but you'd have no alpha to kill the next target, or no reset for meditate etc. Please note that it is still a bit buggy in which if you alpha strike a single target who's about to die, if the alpha strike doesn't complete the cast, you will not get the assist.
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His alpha now looks to have a flat cast time, before his alpha would cast within 0.1-0.2 seconds, now it has a flat cast time of around 0.15 seconds or something from my observations. It also feels less clunky compared to the old one
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He no longer gets locked out of casting meditate, this is a bug fix but also buff in theory since he can now cast meditate on the exact frame he leaves alpha as he couldn't do this before due to the lockout.
Now, the bugs!
Currently there's a few bugs still with his alpha strike, as of 6.21, they apparently "fixed" his alpha strike but it still appears to have some bugs with it, they are as follows:
- Still can't dodge abilities, enough said.
2.Alpha strike sometimes bugs out and says it's off cooldown but in reality, it is on cooldown which can brainfart you since you don't know when it's up unless you auto attack something. #fixed now Kappa - can't dodge graves abilities and some other aoe spells - https://www.youtube.com/watch?v=u_1e6Tjj_uI
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Crit Yi even with 100% critical strike can no longer critically strike a monster if he alpha strikes, and then auto attacks, doesn't make much of a difference late game but can be annoying to deal with. #fixed now
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sometimes gets locked out of attacking after alpha, very rare!
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can't follow flashes, game changing as it makes Master Yi a lot easier to outplay as well as predicting peoples flashes useless.
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