maokai passive needs a nerf
maokai passive can literally give maokai almost a 1k heal every 4-5 seconds in late game which is in my opinion fucking disgusting. i think either the heal needs to be lowered or cooldown needs to be way longer.
maokai passive can literally give maokai almost a 1k heal every 4-5 seconds in late game which is in my opinion fucking disgusting. i think either the heal needs to be lowered or cooldown needs to be way longer.
helps
I mean yeah... he lost his damage reduction ult and has no other steroids. let's take the literal only thing stopping players from going full ap mao instead of going mildly tanky and make it worse. it's also only that low if you hit him with a bunch of spells. maokai's passive clearly says it's reduced by spellcasts because he's an antimage. just sic your adc on him and they'll whittle him down in a heartbeat.
I mean yeah... he lost his damage reduction ult and has no other steroids. let's take the literal only thing stopping players from going full ap mao instead of going mildly tanky and make it worse. it's also only that low if you hit him with a bunch of spells. maokai's passive clearly says it's reduced by spellcasts because he's an antimage. just sic your adc on him and they'll whittle him down in a heartbeat.
but that's the problem, against dps mages he just shits all over them, why should that be a thing? there isn't a tank which heals for 1k health after every X AA's because that would be frustrating to play against, same with maokai.
cough cough
the tankier class is fairly riddled with sustain, it's what helps them stay alive. maokai preforms well against mages, that's his niche. 1k health is nothing to an adc mid to lategame. just ignore the tank (which as a mage isn't your job to kill anyway and if you want to then you really should have gotten grevious wounds) and focus on different things while the teamfight is on.
A full tank Maokai can only heal for around 650 every 20 seconds (no reduction) at his passive’s highest scale, assuming 5000 health, which is actually a challenge lately since tank items offer less health than before. If it’s down to 4 seconds, that means that he used or was hit by 4 abilities in a very short amount of time. Try sending an AA champ with
against him.
where's that number coming from, can you describe a build etc?