End of Gnar

Dover··0 votes·397 views

So, I'm a gnar main since his exact release date and I was looking thru the changes in surrender@20 and saw they were giving him more damage but also more cd on q, which I thought was 'hm, this could be interesting,' but then in the next pbe patch they reverted the changes but then also COMPLETELY REMOVED the cdr for his q from his ult passive. I've always been reliant on that after 6 so I could actually have a change to get away from tanks or people who do way too much damage, but now that it's gone, I feel like why even bother catch the boomerang, it ain't coming up in 7 sec anyways if u catch it. I also think it's what lets gnar be a zoner cause if people get into his very limited range while he's mini it's very easy to outdamage him if he can't kite with boomerang slow. Another thing is before if you whiff ur boomerang and you don't catch it people are gonna go in on you if they're smart, but now without the extra cdr later everyone's gonna go ham on you an you won't be able to do like anything, even if you catch ur boomerang. Oh yeah and they nerfed frozen mallet for ranged champs, which is almost definitely targeted at gnar. I bet some dude a riot games was against a gnar and lost badly and thought k this fluffball is way too strong we need to make his play rate even lower than it already is, heck let's remove him from the game basically by nerfing him into the ground so he won't be a logical pick and people won't notice. >:(

2 Comments

321505 votes

"Oh no, riot is nerfing my main champion who is blatantly overpowered. Guess I'll cry how that will make the champion useless."

Ok sure but why1 votes

Wait, they're nerfing Gnar by removing the one part of his entire kit that takes skill?

Daaaaaamn

More from Gameplay