@Meddler Can you at least consider adjusting the new Ken ult changes in a different way.
The current change you guys are intending for his ult is to have its damage scale per tick. But the change as it is makes the frontload far too weak and legit not all that fun for the Kennen himself to enjoy. So instead of its base damage increasing 10% per tick going
110 121 132 143 154 165
we can try two different approaches.
The first and my lesser preferred of the two would be for the starting base to be slightly higher with the damage increasing by 5% per tick, and the starting scaling to be at .22 instead of .2 in the form of
120 at .22 ratio 126 + and so on 132 138 144 150
or a nice balanced one in which the base and ratios are flat throughout the ticks in the form of
130 at .25 ratio 130 at .25 ratio 130 at .25 ratio 130 at .25 ratio 130 at .25 ratio 130 at .25 ratio
Either of these changes would still preserve the idea that you want of less upfront burst compared to live while also not completely making it unfun for the Kennen himself to do the damage he needs immediately.
Also charts for you cause why not http://imgur.com/a/50mV4
Thanks.