The Runes and Masteries system
I've just start play League for months. After I reach level, 18 I just realized how the mastery impact the game for lower level player. It just create quite unbalance between player under level 18 and over level 18. Champion like
can have his power rocketed if the player reach level 18. Also when I looked at the Runes system, a full rune page can give you almost 1,000 gold worth of stats. I feel really frustrate when I want to buy a new 6300 ip champion which I don't have a proper Runes for. I mean I have to save more than 10,000 ip if I want to play
with her proper runes and that took me a month. I really don't understand why you guys create such system which leads to unbalance state of the game that should be balance. If you want to make player feels the progress from being level up in the game, it shouldn't create unbalance gameplay to the game. I still think that the mastery and runes system are very good because it can affected your play style but I still think that it's unhealthy for new player.