some problems with league right now

thaBeast·6/16/2018, 8:34:59 PM·1 votes·426 views

a new patch comes out too fast withought riot taking enough time to think if it is a good decision because too many ppl on the boards are complaining about something being too op although they never even tried to play against it partially because something new comes out so fast changing so yo wouldnt have to deal with it the patches riot is making can be compared to cancer as this is the meta changing is abnormal and is happening rapidly

another problem with patches is they are adding stuff but not fixing problems for some people a big problem is the runes as favorite masteries such as fevor of battle is gone and other runes are weaker versions a weaker version of a rune is scorch vs deathfire touch ,deathfire had no cooldown and it would do 1 plus 3.125 bonus ap or 5.625 bonus ad per second for a duration based on type of damage and scorch after dealing 60 damage( level 18) single target would do a burn of 8 + 25% bonus ap or 8 + 45 % bonus ad per second over 4 seconds so if you had 100 bonus ap ( keeping things a bit more realistic and if you are building ap 100 bonus ap shouldnt be a problem if you where able to get to level 18) 1 auto with scorch would do an extra 60 damage while 1 auto with deathfire touch would do 33 damage so that would mean it only takes 2 autos to out damage scorch with 100 ap and if your attack soeed is 1 it takes 2 seconds to out damage scorch also if you had 300 bonus ap at level 18 ( even more realistic) 1 autoo will do 23 more damage more damage with deathfire grasp than with scorch and if you had 1 attack speed for 20 seconds ( scorch cooldown ) you will do 590 extra damage with deathfire touch not even mentioning this could proc with aoe ( deaing extra damage to all enemies ) but with 300 ap it would 2 aoe hits to do more damage than a what scorch would do to only 1 target now you could say that death fire was a keystone and scorch isnt but death fire grasp is stronger than arcane comet and arcane comet as deathfire has better ap and ad scalings and doesnt have a cooldown so ap users ( they usually are the ones to take this ) got a nerf . but are all masteries better than runes reforged ? No a good example would be cosmic insight versus inteligence as cosmic insight is gives everything intelligence gave and more

another problem is ( as metioned above) how fast league is changing instead of league changing for the better league is mostly changing just to be changing a good example of this would be the changes to vision as i talk about this i will just say that the vision changes cost more gold and item slots as they formerly do what you get for item 3306 is split between item 2065 and item 3069 although remanent gives gives you health and wards so did sightstone and if you upgraded to ruby sight stone you would get item cooldown reduction meaning that active items such as locket of the iron solari would come fast and since this game is getting complaints for shorter matches a locket coming back faster would mean that you could have a chance for a comeback and making the game last longer also with vision if you went the aggro way and took item 3303 but lost lane you can expect to wait till 18 mins about the time the game is decided ( according to players sadly ) to ward which isnt good since when playing from behind vision is a really important part of the game. another example for this( league changing to be changing) would be the new ranked system they are introducing as nobody was asking for it when they introduced it

a third problem is the boards . now im not saying riot should completely stop listening to the boards i am saying that riot should stop listening to some of them because those some are asking for things based on biased things and dont even try to look at what the actual problem is or attempt to fix their playstyle on them a good example is some random posts talking about their experience with a champion or role like assasin and then saying it is way to overpowered but they didnt switch their build or playstyle or play the champion or role to figure out their weaknesses are this could because the problem with this is that since league is so different and big so that if one group doesnt like another group because said group counters the other group you shouldnt nerf that group because it counters the other one but as i said you shouldnt be completely not listening to them because you mightve made the mistake of over buffing one champion and the people on the boards say that it is way to strong and if since you actually over buffed them they need to be nerfed at some point

i probably will edit this to address even more issues but they dont really matter to me anymore since i dont play this game anymore as i have said in a previous discussion i am creating ideas for a new game and these reading these patches and looking at your mistakes will make me learn more so if i ever made a game i would try not to make the same

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