Xerath needs a change.
Xerath has been picked very rarely in competitive. And even if he is picked, his team mostly loses the game. I guess the problem is that his kit is just not rewarding at all. And that neither with mobility or any big combos other than E-W-Q/W-E-Q. Those "combos" can only one shot if you are fed, but not if you got "normal" stats and do not give the player any big advantage, like Ryze, who gets his shield and movement speed. So I would like to ask a Rioter from the balancing team, if there is any chance to make this champion more rewarding or mobile.
I am a Xerath main, but feel like this champ just has not much self-synergy at all. That is why I would like to see some slight changes about rewardingness, even though we had the mage update half a year ago.
He indeed has a very high uwinrate listening to champion.gg/op.gg but i guess that is just Solo Q and many scripters.
A short response what you do think about Xerath in general and in competitive would really interest me, just to know if there are more people thinking like me, and if there is any chance about a some synergy/rewardingness changes about
Xerath, the Magus Ascendant
Thank you.