Supports

Tmaster99999··1 votes·368 views

I Know Imma gonna sound like a broken record and that is fine. Hello riot Im a low elo support main and I would like to hear some of your reason for changing certain things so Im going to list them in order from most recent to least

Karma *First up the most recent change to karma. I do agree she was a pretty strong pick before and my problem is not with Her scaling changes but with the fact that you remove a core part of her kit. The ability to shield minions This and the fact that she was a well rounded support is what made me enjoy playing her and was a reason that I would pick her in a match.

Soraka * next up the changes to soraka my Biggest issue with this is your Nerf to her range witch in low elo when your giving your life bar to your adc so they don't feed completely destroys you. soraka's heals are decent yes but taking your health is a massive downside.I can see why this would be a issue at higher elo but I would rather have even weaker heals then less range stoping me from getting life back.

Ahri *Ahri it feels like your have been taking away from the skill and reward of learning this champion. My biggest issue is how weak she feels and the removal of charm interrupting dash's (the reason I started playing Ahri ). Ahri's ult well it is a cool idea is very impractical as a ult Everyone in the game has dash's/gap close's as normally ability the most extreme of these's being yasou. As for her q it does not do nearly enough damage even if you land it on most there team it does not tend to do much. Your shop has Ahri listed as a mage/assassin She is Good at nether She lacks the control of a mage and the damage of a assassin witch with a few items can start 100 to 0ing most things.

*Another issue is your changes to Aram I feel made the game mode far less enjoyable. I feel like Aram is no longer a place I can get new players into the game a few friends agree I think this is mostly do to the cooldowns on sums.

Sincerely A man running outta fun champs Tmaster99999

p.s any explaining would be nice Thank you for your time

4 Comments

Handy Sandy 2 votes

Ahri, when used right can destroy her mid lane opponent with her true damage advantage. Most mages don't have dashes like her, she can dodge easily, escape ganks, and dive under towers and come back out. Keep in mind she has 3 dashes she can use in 10 seconds. When she dashes, I think she shoots stuff out at nearby enemies prioritizing champions...I may be wrong about that. When she charms someone, they are as good as dead unless they are a tank. Ahri needs lots of skill, because MOST OF HER MOVES ARE SKILLSHOTS and no, not everyone in the game has dashes/gapclosers. She works as an assassin because of charm, she works as a mage because...basically all her moves do magic damage and she has a bad auto attack.

For Soraka, she can silence people, shes heals the most in the game, she doesn't need that much health because she's in the back lines. It's good to give her armor items.

Now Karma, people keep complaining about how they meant to shield champs but minions got away and they shielded minions. They made this change for the better.

Tmaster999991 votes

I can see why karma's targeting would be a issue but it hurts her utility a lot not being able to

Rabblerouser1 votes

{quoted}

Soraka * next up the changes to soraka my Biggest issue with this is your Nerf to her range witch in low elo when your giving your life bar to your adc so they don't feed completely destroys you. soraka's heals are decent yes but taking your health is a massive downside.I can see why this would be a issue at higher elo but I would rather have even weaker heals then less range stoping me from getting life back.

Soraka's still healthy as hell. You just don't have it as easy anymore. In fact, her winrate is still really high (probably due to recent healer itemization buffs) so expect either further direct or indirect nerfs (indirect being the heal power items now have UNIQUE passives so you can't stack them).

Nerfing her heals is troublesome because... that's all Soraka's meant to do is heal so it makes sense that it should be her specialty. This leaves you with a conundrum when playing AGAINST her. To take down a Soraka lane, you need to take down Soraka. However, Soraka's always taking it easy in the back. The way her kit works is eventually, she's GOING to need to poke you for that health.. and if she can do so SAFELY, where's the counterplay?

So basically, you NEED to take risks and poke out every now and then.

You'll come to thank Rito when you're playing AGAINST a Soraka lane.

Ahri *Ahri it feels like your have been taking away from the skill and reward of learning this champion. My biggest issue is how weak she feels and the removal of charm interrupting dash's (the reason I started playing Ahri ). Ahri's ult well it is a cool idea is very impractical as a ult Everyone in the game has dash's/gap close's as normally ability the most extreme of these's being yasou. As for her q it does not do nearly enough damage even if you land it on most there team it does not tend to do much. Your shop has Ahri listed as a mage/assassin She is Good at nether She lacks the control of a mage and the damage of a assassin witch with a few items can start 100 to 0ing most things.

Ahri? I thought the topic was supports. Ahri's still healthy as well. She's kinda sleeper OP. I can't really explain this one. Her damage comes over a few rotations, though. She's more of a champ you need to brush up on before you find her power. But trust me... when you do, she becomes deadly. She's slippery as hell and her tails got a buff recently too! :P

*Another issue is your changes to Aram I feel made the game mode far less enjoyable. I feel like Aram is no longer a place I can get new players into the game a few friends agree I think this is mostly do to the cooldowns on sums.

I have to agree there. It's not the itemization changes that I find annoying, though. Or the sums cooldowns. I ACTUALLY LIKE THE COOLDOWNS! :D More sums in shorter timespan. Why don't you like being able to use more sums? D:

The thing I DON'T like is how losing mana in ARAM is a death sentence now. Clarity doesn't replenish nearly as much mana. Health relics are useless for mana now... but this is a good change, if a bit hard to swallow, my reasoning being a near full-health/low-mana Ziggs is going to be put under higher scrutiny for taking health relics from actual low-health teammates that actually need them.

But summoner 13 could stand to be tuned back up.


My advice is.. study enemies that use these champs to great effect. Find out what's making them win. Sorakas work with their carry to find good windows for pokes. Ahris just... poke while remaining slippery as hell among other things.

Tmaster999991 votes

Sorry been to busy to reply till now first off I gonna try out a few arams with summoner 13 and see if it helps at all as for the new sum cooldowns it's not that I dislike being able to use sums more its that I feel that is makes fights in aram alot more messy and harder for people to learn champs and not just get wiped over and over.Also rest in peace orb of winter~

2nd Soraka I had a issue with before a few things got changed and need to try some builds to decided if she is still hit to hard (I will come back to this after i've had time to)

3rd Ahri First tail buff op 2nd yes I realize not everyone has gap closer but it is extremely common and yes she gets 3 but it takes the place of her ult Annnd the cooldown is fairly high comparing the dash's to other ability As for her true damage having played ahri as long as I have yes it sounds really strong but does not seem to impact full Even when I build late game scaling like roa (p.s I use the same builds as verti a ahri one trick unless i'm messing around)

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