An Eperimental Azir Build
I have played a ton of Azir since the nerfs, and I like would like to propose a build I've tried recently with great success. I love Azir and encourage you to listen to my reason. Just because this isn't the build being used by Faker or Expressions doesn't mean it's bad. This build is a playstyle variant for a more DPS based Azir, the q damage will be less but you will land more autos. In addition lategame you will have the added AP of
which will give a good amount of AP and can be postponed until it is finished.
I rush
.
This will give me all the mana I need for a long time, I won't need to buy any other mana item or get blue buff in order to stay in lane. Rushing
or
seems preferable for early game but I want to stack this tear early.
I will get
next.
With my cdr from runes and masteries this will bring me to my cdr cap. I believe this item to be superior to all else as an early game damage item. It is gold efficient WITHOUT The passive and with nerfed w range it really helps you follow roaming owners and trade in lane. The lack of 20 ap compared to
isn't a huge deal because this will scale better into late game and it feels AMAZING to land 2 autos after one q.
I build
or
. He needs ap badly. I assume it's obvious this is core.
I finish
. It gives me around 120 ap for 2700 gold. It costs so little for so much and it's active goes so well with your e. I only purchase this when tear is stacked. I'm usually done stacking before teamfights.
At this point you need magic pen
or
.
And
aren't a bad finish.
So here's a comparison to the meta build for Azir.

vs.

CONS:
You are missing out on
slow unless you don't build penetration. You are delaying CDR and won't have damage as early.
PROS:
Higher DPS mid-game without having to sell morellos for nashors, definitely enough mana for every situation (you're basically resourceless at this point), higher AP overall.
So a little rundown of a game:
You could buy
or
at the start of the game, I would go
.
Then I would buy
. Giving me stats that mimick
but cost 120 more gold.
I would buy
for 1200, compared to the 980 combine cost of
.
Note that
costs 620 gold more than
.
The extra gold you just spent is returned in more comfortable kiting from attack speed, your stacking tear making itself more gold efficient, and much better mana regen.
Now I would buy a 120 Ap item and sorc boots, this is the same for both builds.
Then I would get
which gives me more ap and an active that I prefer to
.
slow gives you more opportunities to land auto attacks, so this is a huge weakness to my build. The AP isn't that much more unless you do the
combo. I watched Faker try this out, it took way too long but he one shot the enemy team.
VERDICT:
15,305 Gold vs. 15,615 Gold
(would actually cost less if you skip
)
310 more gold over all for 50% attack speed. You can choose rylais or banshees over magic pen, but I wouldn't recommend it. Take my build if you want to split push alot, go top and don't want ROA, or if you are vs. an immoblie mage mid such as
because they WILL sit atop your soldiers and take many hits. If you have a teamcomp with
this build will be better at dealing DPS to immobile targets.
and sit on it.