About Locked Camera
I've recently tried out the new camera locks (Semi and Per-side offsets) and they're neat new options for players who enjoy playing with camera lock on. Semi-locked specifically provides an awesome extended view of the area around you. The issue I have though is switching directions feels a little wonky and I was wondering if you folks have considered perhaps implementing a fixed camera similar to Semi-Locked but with the camera always showing the area in front of your character?