Illaoi
Hello riot, this message is sent by one of your most best players in league, you know that cause im bronze 5. Tho I do have a complain about one of your new released champions Illaoi, I've played so many games with her as my usually top lane opponent. I've noticed that there is a very small chance of countering illaoi since her ultimate called ''Leap of faith''. You made her ulti to counter most ganks around mid-game wich makes it very difficult since everyone thinks it's a good idea to gank around that time of a game. Her ulti now combines with her W that she has a two secound cooldown on during her ultimate. Every tentacle that smashes on an enemy target gives her 5% of her missing health back, this makes you believe that you can take her when she's around a 100hp but no. She instantly goes back to full health and makes her destroy you like she was a horny hulk and you was black widow. I would like you guys to get this 1-5v1 down to a more what I call ''balanced'' level. Since you guys don't seem to know what balanced is I'll give you an explanation:
Balancing does not necessarily mean making a game fair. This is particularly true of action games: Jaime Griesemer, design lead at Bungie, said in a lecture to other designers that "every fight in Halo is unfair".[2] This potential for unfairness creates uncertainty, leading to the tension and excitement that action games seek to deliver.[1][3][4] In these cases balancing is instead the management of unfair scenarios, with the ultimate goal of ensuring that all of the strategies which the game intends to support are viable.[2] The extent to which those strategies are equal to one another defines the character of the game in question.
Simulation games can be balanced unfairly in order to be true to life. A wargame may cast the player into the role of a general who was defeated by an overwhelming force, and it is common for the abilities of teams in sports games to mirror those of the real-world teams they represent regardless of the implications for players who pick them.
Player perception can also affect the appearance of fairness. Sid Meier stated that he omitted multiplayer alliances in Civilization because he found that the computer was almost as good as humans in exploiting them, which caused players to think that the computer was cheating.[5]
This a very detailed explanation of balance in a usual gaming experience. What I'm trying to say is that you should reduce the life-steal an the damage during her ultimate, it would be very appreciated if you guys could remake her E ''Test of spirit'' giving other summoners a chance to actually stand next to a wall without getting smashed by a random tentacle just cause you ran away from Illaoi cause you couldn't fight her cause of her ultimate. You see? This is an evil circle that you often can't escape. The only actually ability I've seen countering Illaois ultimate is sorakas E ''Equinox'' wich have a silence to prevent Illaio from her lifestealing. It would be very nice with an answer or an explanation why you guys don't think it's a good idea if you think so. From a bit disapointed player in EU west evilrasmusd also called CubedMaze. Pls don't look at my match history, even my grandma is disapointed..