Turrets Are a Joke.

Harbard·1/8/2015, 12:10:58 AM·2 votes·968 views

Literally, they're a complete joke and have been since season 3, Probably further. It's all clear now how easily you can get poked to death 5 ft behind your turret.

Azir is able summon soldiers onto you 50 ft away (They're invulnerable) and eat your health away WHILE you're trying to make a hole under the turret.

Fizz This fish can 3 hit you under turret if he has a lich bane. It's completely insane how pathetic these turrets are.

Laser turrets take a millennium to kill a single minion, was Riot serious when they enhanced turrets?

This game is also becoming a filth hole with OP champs every release. Instead of listening to the community they nerf a gutted champion for doing a play in LCS.

It's bad enough when a WWII fed Kog'maw runs into your lane AC130'ing you at your turret.

9 Comments

JustMyBassCannon1/8/2015, 12:26:31 AM2 votes

"Oh Em Gee, turret diving is a thing, Rito I want my money back!"

Leti the Yeti1/8/2015, 12:16:29 AM1 votes

eh laser turrets just suck and I always feel like turrets needed abit more range, getting real tired of not being able to farm cuz some fker can stand outside turret range and STILL hit me

Long Dong Wukong1/8/2015, 12:22:33 AM1 votes

So 3 or 4 characters are good at turret diving while the other 110 get wrecked by turrets, and this makes the turrets useless.

If you want to know what a useless turret is go play some DotA.

DarthSpectrum1/8/2015, 1:11:40 AM1 votes

Even though turret diving is meant to be a legitimate tactic, I completely agree with the two case examples you brought up here.

With enough CDR, both of these two champions can poke you under turret range without any negative repercussions. Azir can constantly spawn his sand soldiers under your turret to get an AA or two in, and Fizz can simply walk under turret range while he doesn't have aggro, W, Q, and E out without taking a single hit.

Most other champions such as Zed or Ahri can only turret dive an enemy at full health or with CC with their ultimates; however, Fizz and Azir do not.

Turrets are meant to discourage enemies from attacking you, yet, it has absolutely no effect on these champions. I would really like to see Riot remove Fizz's ability to dodge turret shots, while Azir should just flat out not be able to spawn soldiers under turret range and must get them in with Q.