Honor System suggestion/improvement

Krakena··3 votes·373 views

Hello, Riot Games. I have a suggestion for the Honor System. It would be good if we could see the Graph before we decide on who to honor since the Graph can give us a lot of info that we may have not noticed during the game.

Example: My last game I won and happy with the win I decided to honor the player that helped the win the most. What I didn't notice is that our middle laner (who had a bad KDA and didn't look like did a lot) had dealt the most damage out of all players in the game. That means that his score was bad but he was of most help during team fights ect.

This is a minor improvement that I believe would reward players who weren't noticed by their team.

[slayer-pantheon-thumbs]

2 Comments

Timethief492 votes

Honor should Not be for doing good but for behaving good. This should have nothing to do with Stats.

Xikini1 votes

{quoted}

Hello, Riot Games. I have a suggestion for the Honor System. It would be good if we could see the Graph before we decide on who to honor since the Graph can give us a lot of info that we may have not noticed during the game.

Example: My last game I won and happy with the win I decided to honor the player that helped the win the most. What I didn't notice is that our middle laner (who had a bad KDA and didn't look like did a lot) had dealt the most damage out of all players in the game. That means that his score was bad but he was of most help during team fights ect.

This is a minor improvement that I believe would reward players who weren't noticed by their team.

[slayer-pantheon-thumbs]

Don't rely on graphs of damage to determine who did the most in a team fight. If a character has aoe damage, they are likely to hit more damage over the course of a game then most other champions. Same goes the other way. My friend had 17/3/4 at the end of a game using twitch but his damage overall was only 16k, where the support janna had 16.5k damage. He was always arriving late to team fights and just cleaning up everyone who was low health. Objectively, it was working and it gave good results but his damage was really low.

In either case I don't think the graphs should determine someone's Honor.

Stayed cool. (tilt proof, chill) Great Shotcalling. (leadership, strategy) GG <3 (team player, friendly)

The honor system isn't here to give you extra rewards for playing well but instead to showcase how well that person is acting?

Honestly after thinking it through a bit more, I think your right and wrong with the graphs. On one hand, it will give us better insight into who we want to honor.. On the other hand, if people aren't forced to go through the honor screen then a good majority of people would skip honoring people entirely. (either through forgetfulness or to get onto their next game quicker)

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