Letter to the Reds working on the Evelynn VGU

Lesbian Princess··8 votes·900 views

I have so much love and passion for Evelynn. Every game I play with her is an absolute delight and it doesn't even matter if I win. Evelynn brings such a unique gameplay style that I just can't get enough of! Getting a kill by flashing under tower then swiftly W-ing back out sends icy adrenaline through my veins. Lining up the raptors and tiny krugs just right to hit them all with my Q gives me that same joy you might get by landing a bulls-eye at the pub dart board, even if nobody else bore witness. Cracking off an E on a minion to increase my attack speed while taking down the enemy turret before the top laner comes back is wild, risky, and rewarding. Definitely the best feeling is after I gank mid, burning their flash, I retreat into the shadows with my passive. There I wait like a panther, watching that feral hog slowly test the open field of center map, waiting for that one step too far to tear into their hides.

I'm sure you get this a lot when declaring VGUs but I'm terrified of the direction you might take with Evelynn. It feels like, often, when the playerbase finds a way to make her viable again, a change brings her back to square 1. I am by no means a pro player but I've come to love Evelynn and she's become a core element of why I play league. I've played her in 70% of my most recent games and played her almost exclusively after Alex Ich showcased her potential as a midlaner until DFG changes dried her up again. I hadn't touched her for a while until one day a few months ago I got her in an URF game and rediscovered how much i enjoyed her skillset. I don't want to lose the feelings I get when I play her. If QWE & P are the same, Evelynn at the core will be the fun champion I enjoy playing.

My only grievance is her ultimate ability. It's at its highest damage output if used on a group of 5 enemy champions while they are at full health and I think any Evelynn player will agree that the last thing you want to do is initiate a teamfight against a group of 5 full health enemies. Punishing a max yield use of an ultimate makes her ultimate un-fun. I can't tell you how many times I've died because I wanted to get the most out of my ultimate, before realizing that the shield I get will never soak up more than 1 or two hits. As "The Widowmaker" I don't understand why her ulti is multi target attack (unless she typically deals with women with multiple partners wed). The term widowmaker (sans Overwatch) is commonly used to describe a type of heart attack that if not treated quickly is often fatal. Perhaps theres something there you can play off of? I'm not sure what exactly the Riot team is focusing on for her VGU but if you change her kit please please please let it just be the ultimate.

As a side note, I desperately would like to see a Succubus Evelynn skin. It simply makes sense. I'd pay whatever you asked for it.

I hope someone on the VGU team will have the opportunity to let me know if my scrawl reaches them.

5 Comments

Veraska2 votes

Expect her passive to be changed dramatically but the spirit of it to be intact (her passive solely is what makes riot nerf her if she is ever good, it's Game warping)

They also want to put her closer to an assassin (and less diver) and make her individual spells feel more impactful

She probably won't rely on Q spam to DPS and be a bit more burst oriented and her ult will definitely change (as its a very flanky/diver style ulti)

This is just off of memory of I remember reading in the state if champion update post a few months back

Lesbian Princess1 votes

"She probably won't rely on Q spam to DPS and be a bit more burst oriented and her ult will definitely change (as its a very flanky/diver style ulti)"

But I like using Q, it makes her so much more fun than a boring melee champ. I like Eve BECAUSE she uses her q since I can dance around minions and players

Chaos Milk Tea1 votes

I mean, there's lots of things I like about champions that need to change. Kayle enters a state of unending murder once you hit 40% cdr and her E overlaps with its own cool down. It make you feel so powerful to just slap down the entire enemy team. That's not healthy gameplay though. It's not interesting for either the kayle player or the opponent.

Veraska1 votes

heres the direct quote from the dev blog

"Let’s talk about Team Alpha’s next project, the mysterious mystery wrapped in mystery, Evelynn! While Evelynn’s archetype as a sexy shadow assassin has aged well, we feel she can be greatly improved if we rebuild her from the ground up. The first thing we want to address is Evelynn’s kit. Our three big design goals with Evelynn’s kit are to solidify her as the Assassin she was meant to be (not the diver she has become), add a bit more more satisfaction on ability use, and increase her game health. Specifically, we want to make her map presence less oppressive in the early game. We think PermaStealth is a cool and unique trait, so we don’t plan on removing it but we do think there is a healthier version of it that will allow us to shift power elsewhere in Evelynn’s kit."

i would assume any Q changes would be to make each individual Q more impactful (and probably spaced out a bit more so it's not just a flat DPS increase)

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