URF got boring really fast
Am i the only one that got bored of the mod fast?I can understand now why RIOT doesnt make these mods availble all the time and i appreciate the real game now.
Am i the only one that got bored of the mod fast?I can understand now why RIOT doesnt make these mods availble all the time and i appreciate the real game now.
Lol so funny that people are saying this now after everyone cried about making URF permanent. I am not knocking you for this, but I just think it's funny how often I'm seeing these posts now.
Yeah,i think that once a year was good enough,but know it's not even special!
Because people have different opinions? The people that aren't complaining about urf not being fun are having fun playing urf.
Because people have different opinions? The people that aren't complaining about urf not being fun are having fun playing urf.
Yes actually. I find it funny that there are people who wanted it so badly that Riot did something about it to appease them. And maybe not this person, maybe not even most people, but several of the people who wanted URF to be permanent can see that it has already lost a good portion of it's luster. It is still fun in my opinion. I just got done playing it and I had a blast. It has lost a lot of it's appeal to me too however. I was actually told just last game I played that I can't play a character in the jungle because,
"There is no jungle in URF"
My response to this was,
"There is no meta in URF"
And there isn't, but people are beginning to adopt one, and that makes it less fun. They then continued to whine about how I lost them the game. I continued to not care, ... actually, because they were whining. It is meant to be fun. Yes, winning tends to be more fun, but the fact that I 'had to be top, or gg' doesn't make the game any fun in my opinion.
I've actually no problem if someone want to jg in urf as long as i know in champ select
I think the problem some people have with jungle in URF is that a lot of the time most people don't call lanes before the game starts in URF because they're assuming it will be 2-1-2 and then don't like the fact they are stuck in a 1v2
Let's be honest here, you going jungle is not necessarily fair to the one guy who has to 2v1.
There's nothing wrong with going jungle if you explain it to others right as the game starts or play with at least a friend or two, one covering the 2v1. At least this way the "2v1 guy" can pick a heavy wave clear champion and tough it out.
But if you just pick smite, go jungle and force a guy to deal with a 2v1 he didn't ask for, you're no better than the guy who won't support in Blind pick and goes double jungle.
And there is a meta for URF, don't say otherwise. It's simply looser than the normal SR meta. The moment OP champions were found for URF that either got them perma banned by players, banned by riot themselves (and then nerfed in URF), the meta was formed.
I WELCOME SUCH A CHALLENGE IN URF!! BRING ME YOUR 2 LANERS, AND I SHALL CLEANSE THEM IN SUNFIRE!!!!

Lol so funny that people are saying this now after everyone cried about making URF permanent. I am not knocking you for this, but I just think it's funny how often I'm seeing these posts now.
The only people that are posting are going to be the ones complaining about it though. I like URF far more than other of the featured game modes.
I think URF should be random pick like ARAM 
This. The main problem of URF is that most of the people are goddamn tryhards that just spam super OP picks like Zed, Sona, Shaco, Hecarim etc. whenever they are available. Instead, give us an option to ban, and then give us random champion from whole champion pool. Yes, those super OP picks will still appear in game, but tryhards will have hard time getting them. Oh, and give huge time penalties for dodging.
100% agree I prefer normal where everything is somewhat balanced, opposed to URF where everything is totally broken, and point of the champ select is to pick as broken champ as you can (zed, ekko, wukong...)
It's always the same 15 champs in URF right now...

Very few times do you see a variation. Sure, you get ashe and a few others...but majority of the time...it's those 15.
Champs that should be disabled in URF's next rotation

Why? Toxic as all hell...
Darius and Yasuo are so bad in urf. .....
Not as bad as Noc once he gets his ult... Total 100% spam jump everywhere across the map. How about karthus and his Ult spam? He's disabled in OFA, shoulda been disabled in URF too rofl
Buy a Zhonyas and you'll literally never get hit buy karth ult again..... Karth isn't op at all
I played Darius in urf
went 2/17
someone else played Yasuo in urf
went 0/15
Why is Bard listed? I find him just fun but not broken at all. I'd say Heimy is super weak due to how easily some champs can destroy his turrets.
Bard's not broken...it's just his healing pods that make team fights difficult...and if paired with soraka and sona...good luck poking that team down. Then his ult just takes the cake...makes ganking him hard as hell.
It was bond to happen sooner or later! I still enjoy the mode, but I play in moderation. I didn't play yesterday because I'm currently at work and I have a rule of not playing if I have work. I'll probably play one or two matches when I get home then play another set at night when my friends are on.
But modes like this probably will never be permanent because they will get stale very quickly especially for people who play it nonstop. Then you get people who doesn't understand the point of the mode, and make it seem like it's Rank or something. Always needing to play seriously 100% of the time. People don't seem to understand to relax and chill when you play a mode like this. Play champions you never thought you play, or rarely play.
I make it a habit now that when modes like this come out every match I play a different champion, possibly in a crazy build as well. I know I really wanna try AP Jihn because his bomb scale off of AP or something and all I wanna do is enjoy it for what it is worth!
Play champions you never thought to play? That does sound like fun to actually have some variety in URF.... but as soon as you pick a different champion from the 10-15 most broken champs, you'll end up going 1/10 to an urgot or zed. That's also not fun. This mode needs some serious work to keep it going
Well people always keep picking the same champ all over.
Fiora/Shaco/Zed/Fizz/Ezreal.
Because of those people URF is a cancer. Its no longer fun and RIOT is ignoring everything when we are telling them to disable certain champs.
Well people always keep picking the same champ all over.
Fiora/Shaco/Zed/Fizz/Ezreal.
Because of those people URF is a cancer. Its no longer fun and RIOT is ignoring everything when we are telling them to disable certain champs.
They don't need to disable champs. That's the point of rotation. The mode may have an incredibly toxic meta but it's only available at most once a month, probably less. Not a priority
Doesn't that kind of defeat the point...? URF is supposed to unbalanced, right?
I actually completely agree with him. URF got stale incredibly fast, now that we only see the same 10-15 champions. If you actually want to have fun by picking a different champion, you'll just get instantly destroyed by an urgot or a zed. Disabling certain champs doesn't really fix the problem though, then people will just pick the next 10-15 broken champions in the line. What would actually fix the problem is them individually balancing champions for URF. Slightly increasing cooldowns for urgot so he can't shoot 213 times a second, things like that. It will never happen though, because it would take Riot actually caring. Also it would take work, and we know that's not happening.
Personally, I'm still having as much fun as ever.
Having it in two-and-a-half day segments really helps to prevent me from getting bored of it. I also get to experiences a new meta every time I play URF!
Then don't play it?
Making the champion selection random with bans would probably make it much more fun.
Nope.
I warned people. I told them this would happen and I told them URF needs nemesis draft or all random. Got blasted with downvotes. Hope those fools are having fun now.
OH wow, its like no one cared.
And now they do now that they have to fight the same 5 champions every URF mode.
Divine retribution.
For me and a lot of others, the mode just hasn't been fun since the first time it was out.
The reason?
On URF's first outing, Riot was smart to disable the most problematic champions in the mode, along with allowing players to ban 6 additional picks. This made playing a much larger variety of champions feel good and, needless to say, viable.
Since then, the same dozen or so obnoxiously broken champions have been ruling the mode because Riot fails to realize their unique URF balancing didn't do squat to make them tolerable. They will always be completely broken until they are nerfed badly enough to make them unplayable, due to the combination of utility and mechanics they have.
This leaves players with two choices: either pick one of the few obnoxiously broken champions and join the tryharding, or have a miserable time (assuming level of skill is equal).
When a mode meant to be purely for fun becomes infested with tryhards treating it like it's ranked, it's time to move on. Sadly, all the "fun" modes have been devolving just the same.
I agree on so many levels. Riot needs to individually balance champions on URF, because it got extremely obnoxious, extremely quick.
I agree on so many levels. Riot needs to individually balance champions on URF, because it got extremely obnoxious, extremely quick.
They did balance them for URF already. That's what I meant by "Riot fails to realize their unique URF balancing didn't do squat to make them tolerable."
The thing is they can't ever be balanced in the mode because of the utility in their kits. Nerfing them to a point where they can be tolerated would leave them too weak and unattractive, so might as well just disable them.
I got bored of it long before game mode rotations. Never understood why people loved it so much, after about 4-5 games of playing it...
Alternate game modes/maps like ARAM and Twisted Treeline remain fun because they're not so over the top and unsatisfying it makes you want to gouge your own eyes out after the shortest time playing them.
It amazes me still to this day that people don't understand the concept that actually working for something makes it far more satisfying, or satisfying at all to begin with. And things like Urf practically removes all possibility for that to happen.
I love URF, many of my friends do too.
HOWEVER, I 100% can agree with you due to all the people that just play the OP shit you cant win against (
) they need to have certain champions disabled in URF like they do In One for All
Problem is disabling the problem champions will go like this. If we were to rank all 131 champions in order of how good they are on URF, and banned the top 10-15 problem champions, then the next 10-15 champions would just replace them as the most commonly played. What it would actually take to fix it is individually balancing champs for URF. It will never happen though, Riot doesn't care, and it would actually take work, therefore it won't happen.
If I remember correctly, Riot said they wouldn't make URF a full gamemode because they would have to balance champs. They don't want to disable anybody because they want all champs to be able to be played in the hilarious gamemode, but they will disable them if they need to.
I get bored of the mode really quickly when I wanted to try different things to see how champs would be in URF, playing
. But on the enemy team there was always a
. The mode definitely got really annoying when
pools almost every ability and
can solo baron.
No you aren't the only one. Posts like these are just as common as the "BRING URF BACK" posts.
It needs to be random. 6 bans aren't enough to ban all cancers. No matter what you do in the laning phase, there's always that 1 champion, who roams and kills everyone on sight with 0 effort. And the only way to win against that is to completely avoid him and backdoor with teleport 24/7.
theres like 130 champs. Banning 6 means 6 others will piss you off.
Which is precisely why disabling champions won't work, and increasing the number of bans won't work. Riot actually needs to individually balance champions for URF, but it will never happen because I'm not entirely sure that they care
It's really not too bad. I think around a 66% w/l for urf games and I've only played Yorick, Nocturne, J4 and Syndra and queue with my gf who only plays maokai. We've had a few rough games but for the most part the "op" champs haven't really done well if they get through the bans.
I want urf with a random champ select so bad. It would completely fix the problem of needing to play op champs to compete, and would also really push it into a more casual game mode that I am sure the majority of people would prefer.
Honestly i had fun with urf the first few time i played it when it came out, i kinda hate the game mode now
it's fun for the first day then after that everyone gets their premades and try hard caps on and ruins it.
Allow 10 bans it be little more fun.