The support mid funnel to Jungle is symptom of poor game design for S10
I haven't seen this on my silver/low gold account but I see it 1in3 games on my plat account (this account). The strategy follows
- Get a synergy mid (Lets use Ivern for example). Any synergy support will do.
- Get a synergy jungler (Rengar). Preferably a snowball JG.
- Roam around the map with Ivern and Rengar and take all the camps and rush 6, proceed to insane ganks. The mid support doesn't take the farm, they're simply there to accelerate the jungler. Invade/Steal enemy JG camps because you can and nothing can stop you two
- Ivern can bush for Rengar, Rengar leverages the massive lead or 6 spike and annihilates
- Repeat 3 and 4. Starve the enemy JG, spike your JG to 6, 11, 2nd item, 3rd, etc....snowball by farming
EDIT: as per the Kayle game linked, you can get your jg item by 6:49 time and you'll hit 6 about the same time or slightly faster than top lane.
How do you even counter play this? You can't. The strategy is done at the draft screen and because Jungle exp is "last hit", you can just perpetually leash your jungler. Say you're the victimized jungler. How do you even counter play this? Tell your mid to abandon lane and follow you? Go counter invade? You can't. Once this is "happening", there's little to stop it. Say you invade them? It's 2v1. The only way I see this stopping is if they fuck up their gank, but how are you going to fuck up a 3v1 gank and if rengar is 6? LOL? Your victimized jungler is slowly but surely starved.
here's a match where it happened (Rengar with Ivern): https://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/3254214279/203166158?tab=overview
This Kayle (with Lulu Mid support) one is worse. She had over 143 JG farm and over 100 Minion CS at 26 mins and was 16. When done right, this allows your jungler to exceed solo lane exp by far. How do you stop a level 16 kayle when your team avg is level 12-13? https://matchhistory.na.leagueoflegends.com/en/#match-details/NA1/3251487880/203166158?tab=overview
KAYLE FINISHED HER JG ITEM AT 6:49, OUR JUNGLE FINISHED IT AT 14:59 LMAO. Their steam rolling morde finished Rylais at 9:50. There is simply no comparison or counter play to this.
These are all Plat4 Ranked solo queue games.
I'm quitting ranked until this is addressed. I suspect if this doesn't get nerfed or fixed by the time S10 rolls out, this will run rampant as meta for as long as it's allowed to run. Maybe this is what Riot wants but get ready to lose at the draft screen. You're going to lose games non interactively because the enemy jungler is being funneled so hard. Many, many streamers have show cased how broken this is too.
Wow riot, good job on these innovative jungle changes /s (P.S Wonder why the Ivern's smurfing in plat4 with a name like "JG IS RUINED"???? HMMM :THINKINGEMOJI: HMMMMM
[slayer-pantheon-thumbs]