So i have a question about itemization

PoopLoopist·8/28/2015, 4:37:46 AM·1 votes·239 views

Why is it that at maximum i can get only 29 flat armor pen but magic users can acquire up to 64 flat magic pen? how is this considered fair? also, why are the magic items so much more viable than brutalizer?? like it builds into one item thats only good on certain champs....doesnt seem like balance to me, seems to me that its much much harder to itemize against ap carries than it is ad carries.

3 Comments

Sakura Mirage8/28/2015, 4:40:03 AM1 votes

Because the league of black cleavers is not what you want to be in. ( back when they stacked and gave flat armour reduction instead of percentage).

67chrome8/28/2015, 5:45:08 AM1 votes

Why is it that at maximum i can get only 29 flat armor pen but magic users can acquire up to 64 flat magic pen?

Because AD and AP are supposed to feel really different as build paths.

Life steal and Zhonya's illustrate this pretty well ATM. With sustained damage-dealers wanting some defenses, you can get life sustain to sustain long enough to do sustained damage. With AP burst casters wanting some defense, you get a burst of defense after you burst so your CDs can tick down and you can burst some more.

If you look at specific aims in itemization you'll also see a lot of patterns like this. If you want MS, you generally need to build attack speed, you don't usually get MS with raw AD. If you want life-steal you need raw AD and you can't get Crit or Armor pen with them.

Seperating stats like this, or at least their quantity in a certain build, really emphasizes what the build style does - it offers a certain play style, a solid choice, and some pros and cons to go with it.


If you could just get every stat you wanted in any particular build, rather than having champions that offered a solid and distinct range from red, blue, green, pink, and yellow - you'd just get a whole lot of boring poo brown.