juggernauts

Outta Sippies·2/12/2016, 2:13:36 AM·1 votes·573 views

i think the idea of juggernauts is rather unbalanced. having the damage of a carry and the resistances of a tank is overpowered, why not nerf these obviously overpowered tanks? changing the name of their champion type to juggernaut isn't a nerf and in fact changed nothing gameplay wise, just conceptually. anyone else agree? like Renekton is overpowered because he has his stun as like 2 auto attacks and because he is melee he gets more damage per auto like over 100% scaling (pun intended) auto attacks and the stun alone can over half health you after he gets 20 extra AD. and Illaoi passive has so much scaling that today I had about 3800 health and I was 3 hit by a full tank illaoi. that is ridiculous with only a black cleaver as a damage item. Garen I feel is balanced enough to not have much of a nerf, I mean yeah hes annoying and yeah his Q hurts really bad but its all really just down to the execute which is fair. Darius however has a ridiculous heal and I know it can be negated but walking into him with your movement speed slowed by 99% twice isn't the easiest thing in the world and not only that, he gets a no mana execute that can get up to 100% more damage and since you've put 5 stacks on someone for that you also gained more damage on that ult because of the ridiculous amount of AD you gain, and if you do kill someone with that very easy to land, unstoppable, unCCable ability, you have a free 5 stack hit on anyone that causes someone to bleed to death alone but no, we also have a cooldown reduction on the ult that lets him just finish you off and get and easy multi kill, if the respawn times were low enough darius could just simply auto you once, and then ult you, then repeatedly do this forever due to the way his kit is made. I hate seeing 5v1's being won in a normal or a ranked. its ridiculous that you call this fair.

3 Comments

Galhamon4/13/2016, 10:26:36 PM1 votes

As someone who general mains tank/juggernauts I feel they are ridiculous and totally unnecessary to be at the power scale they currently are. I don't play them anymore because it is just not fun anymore. The ability to stack health, armor and/or magic resist items and build zero damage items then almost singlehanded dumpster the entire enemy team needs to stop. This should have never happened in the first place, this is my opinion of course, however I am sure other people share it. A few days ago I went with a full tank build on Volibear (item 3068 item 3065item 3083 item 1318 item 3110 item 3742 ) and went 17/1/15, the one death was me literally walking through the entire enemy team until I died. I did so just to reduce the sting of not dying to them at least once, after that I was unkillable, even doing stupid crap like 1v5ing them and still getting quadra kills. Something like this should never happen, ever, period. It is even worse on Darius, Garen, etc. The list could very much go on but the idea has been met. On a related note I feel as though warmogs should not stack in anyway shape or form with Garen's passive, the health regen should only be whichever value is higher, that item is like instant godmode for him. Almost, I mean you can still kill him but be prepared to dump everything into that Demacian douchebag. In closing I also feel it is ridiculous to have no ways through items to combat stacking health and armor builds. And no item 3147 doesn't count that is another piss poor attempt to bandaid a bandaid fix in the first place. We get it Juggernauts had their time to shine, and shine they do; however that time needs to come to an end.