Kayn’s timer for “other form” after unlocking his transformation should scale dynamically
Basically, I was thinking about Kayn’s transformation. I typically take red Kayn, bc all around I think he’s a better champ. However, say I get in a game with 4 ranged champs and one melee. If I don’t want the 4 minute timer, I am forced to practically ignore several lanes so I don’t have to be damaging ranged champs.
So my solution would be dynamic scaling of the “secondary form” timer based on enemy team comp. the more ranged champs there are, the shorter the timer for red Kayn should be, and vice versa. If the enemy team is entirely ranged or melee, both forms should be unlocked simultaneously.
It doesn’t seem entirely fair to me for a Kayn player to be put in a bad situation by circumstances that have absolutely nothing to do with the enemy teams skill or how they’re playing, and simply from the champions they chose alone.