Please fix Fiddlesticks Dark Wind (his Crow)...could be bugged now
tl;dr = Fix Fiddlestick's Dark Wind (his crow) so it prioritizes enemy champions and not minions. Dark Wind should always attempt to hit enemy champs and only dive into minions (or monsters) as a path of last resort.
Long Version **PROBLEM DESCRIPTION: ** Fiddlesticks has long been one of my favorite champs. Last season when playing him in Normals or Ranked I nearly always played him as support. I estimate I have played him in at least 150+ games of a mix of ARAM, Normal, and Ranked. So I have a good feel for the champ.
His Dark Wind (the Crow) was nerfed in patch 4.21 (Dec 2014) and then his Drain was nerfed in patch 5.3 (Feb 2015) . It's his Dark Wind nerf that I find the most debilitating. The patch 4.21 nerf to Dark Wind stopped his crow from reapplying silences if an enemy champ was hit with it more than once. I don't have a problem with this aspect of the nerf because I see how it could create for some unhealthy gameplay if the crow got some lucky bounces and silenced a couple of champs for the majority of a team fight.
Here is the aspect I do have a problem with. The 4.21 nerf also (unintentionally I think) made it so Dark Wind doesn't hit enemy champs as often now if there are minions around. I think the logic that now primarily drives Dark Wind after 4.21 is that the crow will seek to hit enemies that haven't been silenced yet...even if the enemy is a minion. So now when I play support Fiddle and I throw a crow at an enemy champ during laning phase if there are minions around my chances of damaging the enemy champs with Dark Wind have decreased....I could get a lucky bounce that hits the enemy champs 2-3 times...or I might get unlucky and after hitting an enemy champ 1 time the crow might bounce off into the minion lane and stay there. The big bummer about this behavior is that Fiddlesticks primary lane harassment tool as a support is Dark Wind.
I've also seen this undesired behavior occur in ARAM too. Last weekend I played a game in which the enemy Fiddlesticks threw Dark Wind at us while we were retreating to our tower. We happened to be right next to our minion wave and the Dark Wind hit the first champ behind me...and instead of continuing on to hit me and another friendly champ nearby (we were almost in a line as we retreated) the stupid Dark Wind jumps into the minion wave for the final 3 bounces...even though we were in range. I laughed about it with my buddy and told him that is why I don't like playing support Fiddlesticks anymore.
THE FIX: I think the best way to fix this is to update Dark Wind so it prioritizes enemy champions and not minions. Dark Wind should always attempt to hit enemy champs and only dive into minions (or monsters) as a path of last resort. As a Fiddle player (ahem), I don't want Dark Wind to try to silence minions or monsters...I want it to always seek to maximize damage to enemy champs. Dark Wind is Fiddlesticks primary damage dealer between ults and I think updating it to work this way would make for a more consistent and enjoyable experience for those of us who think the "Harbinger of Doom" is the bee's knees (or used to be until his nerfs...now he is more like the bee's dirty toenails...lol..just kidding about that).