About Quasus

HIHI Meito·12/5/2016, 12:22:52 PM·16 votes·4,408 views

If you don't know what Quasus is, it's the Nasus build which requires you to max E first and build zz'rot first item and basically full tank after, with a couple doran's rings before that. Its name is related to his creator (at least most famous user), Quas.

Let's head straight to my point, can we have this nerfed to the ground so it's not playable anymore?

To be honest even if you don't consider him being really strong, it's both very boring to play against and it also destroys the champ's identity. Let me develop these 2 things.

Played this way, Nasus creates massive lane pressure through pushing the wave very fast. He's not the only one to that, but the annoying thing about quasus is that he does that through going full tank with a fairly long ranged spell that is big enough to have whole wave inside it. That is just not fun, and pretty much removes interaction from the lane. If quasus doesn't want you to hit him, you won't, or if you do you might lose every single creep to your tower. Not mentionning that he can poke you with that E as well if you're standing on top of your wave, which most melee toplaners do to farm themselves. He pushes over and over and forces you to back eventually. Once he has ult he even gets kill and dive potential on most champions. You can get as much MR as you want, your minions won't get MR and he'll still push all day, limiting the possible interactions you can have with him. Not mentionning that building MR exposes you to his physical dmg because even if this build deals mostly magical dmg, the 40 armor debuff from E will makes his auto attacks / Qs hurt no matter how many stacks he has. Once he has ZZ'rot Portal it gets even worse.

About his identity now. Nasus is supposed to be a tank whose power grows over time, very weak early game but a fairly good teamfighter and one of the best duellists in late game, because of how he can build tank and deals a lot of damage through his Q stacking. And that is what the champion is supposed to be built around. His Q. Quasus just ignores that. He gets almost no stacks and is still a powerhouse mid game, with a decent early and lategame. This just feels unhealthy. A champion that gets to ignore his main spell because of a build that allows him to.

I've always liked Nasus ever since i started to play League at the end of season 3. But this is just not him.

Please do something about it.

By the way, forgive me if i did any grammar mistakes, english is not my mother tongue.

29 Comments

Catastrop12/5/2016, 2:14:05 PM11 votes

This isn't destroying Nasus' identity in anyway. E max variants of Nasus have existed since his release and it's nothing more than an alternate playstyle. He trades all his late game power for a stronger early-mid, it's a fair trade off. It's not even that hard to beat, play someone with equal waveclear pressure and you're good.

Zalieri12/5/2016, 2:00:16 PM7 votes

play the champ first. That nasus build is pretty ez to beat imo. Either get an early to mid game jgler to gank him lvl 1-8. Or just roam with you jgler and kill mid and the enemy jgler. Another alternative instead of building mr, like most players do and lose lane, is to build a zz'rot of your own or a ravenous, statik, etc. for wave clear. Think about it, his e at lvl 1-3 does not clear the entire minion wave. Something to also consider is not standing in your minion wave, so he has to choose between e'ing you or the wave. Either way, you can still play aggro since e cost a lot of mana and you want him to waste it spamming e. Nasus counters: Pantheon Darius Teemo Olaf Illaoi Fiora and anyone with sustain or tons of dmg. Everyone beats nasus early, except for tanks

Tychusfindlay91912/5/2016, 2:32:02 PM3 votes

It's not broken, it's frustrating to play against, but not broken.

The problem with quasus is that going Q max nasus feels a little like a shit in this meta where games are decided like 15 minutes in. There's no time in most games nowadays to properly stack and scale into that dueling god nasus was intended to be. The ult buff helped Q nasus, but if anything, it further facilitated E max nasus builds way more than it did Q max nasus builds.

Riot needs to slow games down by either reducing death timers again or making towers more than just gold bags. If games can be slowed down a bit, E max nasus can subside a bit.

Q max is still the go-to in high elo though, so it's not like Q max nasus is dead, but it's definitely a bit frustrating to try and pull off with how fast games are decided these days.

"quasus decent late game"

Hah, you're funny, quasus has a very forgettable late game. The point of quasus is to pressure and provide a ton of early game shred in teamfights to get his carries going so that he can be carried mid-late game with his abysmal amount of Q stacks. If the rest of quasus' team isn't ahead, then quasus himself just becomes a deadweight, whereas Q max nasus actually does have solid carry potential.

Alternatively, Riot can make Nasus's E no longer have an instant nuke component but deal a lot more damage per tick (overall damage still the same as current values). This way E max nasus can be a bit less frustrating in the sense that he can still push like a motherfucker but can't reliably push and poke people out entirely (unless they stick around inside his E). At the same time though, there needs to be a better incentive to stack Q. Whether thats 4/8 stacks per Q or a bonus for every 100 stacks or something, the Q as it stands right now is just a frustrating ability that, by the time it becomes satiated, the game is usually over anyways.

Håppy12/5/2016, 2:51:57 PM2 votes

Mastery: Warlord's Bloodlust Rune page: This one Build: Start a item 3301 for 11% cdr at level 1. When you next back, pick up item 3096 and then work towards item 3057 for your triforce. If you're against AP, get a item 3139 and item 3158 then go item 3078 . After that you want lifesteal and damage. Get a item 3022 and you'll be really tanky thanks to your ult and HP bonuses still, while also being able to oneshot things. item 3031 can go a long way.

Make Stacksus great again; Go AD!

Eedat12/5/2016, 5:08:38 PM2 votes

Who cares? He's giving up every single ounce of scaling to be annoying mid game. I played against this Nasus build a few times already and you just farm under your tower for awhile then completely out scale him. He is then completely useless for the rest of the game because he has 30 stacks at 20 minutes. Legit all you have to do as a melee (I was playing Wukong) is stand next to your wave and not in it and you never get hit by the E

Spicy Rice12/5/2016, 2:08:33 PM2 votes

I think it's fine.

Sure, he generates a ton of lane pressure, but in exchange, he has to rely on his team to win 4.5 v 5

Jeddy01712/5/2016, 7:58:16 PM1 votes

About his identity now. Nasus is supposed to be a tank whose power grows over time.......

Correction: Juggernaut or Tanky Fighter or Bruiser. Nasus isn't a tank, he doesn't have the kit to be one.

Woodakoodashooda12/5/2016, 2:45:24 PM1 votes

A champion with minimal enemy interaction. Capable of building tank while still having damage and forcing enemies to build MR to survive it. Dive and kill potential with his ultimate.

Now who does that remind me of...

Oh, yes.

Singed

This freak.

Nana Kouhai12/5/2016, 1:41:34 PM1 votes

Bard