Lack of True Competitiveness in Ranked Play
@Riot
So I have auto-fill activated right now.
I queue up for ranked as 1. Mid 2. Jungle. I've now gotten jungle 3 times in a row. I do not want to play anything but mid in ranked, mid is MY position. I am a mid laner, not a jungler, nor any other role.
First off, why is my auto-fill STILL activated after I play a game of my off role? The choice is there for players to select positions, but not how many? At least auto-fill protect a player for their primary role after playing their secondary choice...
If I'm filled into any other role but mid lane, 1. That game is now a waste of my time because I do not aspire to master any other role, and 2. it just puts me at a disadvantage in a competitive environment, why on earth would I or any other player who sincerely wants to win go through with playing that game?
So, I will not stop dodging my auto-filled games in ranked (which many others do, and pretty much every high elo coach recommends clients do who want to climb) as I'm playing ranked solely for competition's sake, to improve as a player, to win games, and to climb **as a mid laner. **
I totally understand the queue health thing, but how could you prioritize getting into games faster over the competitiveness of the game ** itself.** ESPECIALLY when 99% of your truly competitive players would CHOOSE to wait longer to get into a game provided they get their one main role. That's worse decision making than flashing into baron pit to try to 1v5 as an 0/10/0 Soraka jungle.
In my opinion, the long term negatives that come with prioritizing your precious queue times over ranked play competitiveness are:
- Poorer performance of players (due to being filled)
- Lacking competitiveness (games often based on luck; # of autofilled players vs. # of main role players)
- Frustration due to poor performance or having a teammate who is playing poorly (due to being filled); increased toxicity
- Toxicity spreads to other players in game and spreads a worse overall experience to others
- Eventual decline in queue health due to consistent dodging (as the world realizes that even 10lp/30min timer dodges have no effect on mmr whatsoever, so you should pretty much never not dodge filled role games - just make a smurf and queue up again right away)
If you fill me support, you might as well pick my champion for me too because I'm most likely going 0/5 before 10mins in ranked regardless. And that's just realism, I don't practice support, I'm not a support player! Pick two positions for normals, sure. Casual players are playing for fun so if they don't get their strongest role it's not the end of the world, but for ranked? Even if players want to choose a main and offrole to get into games faster, by all means, but give us the option to wait longer to get our main role.
This season, who wins and loses seems to be pretty much based on whoever's team has more or less offrole/autofilled players on their team.
Do you try out for kicker or quarterback? Center or goalie? Point guard or power forward? Or both? Does the coach force you, as a receiver, to suddenly be a linebacker at game time?
Is ranked play supposed to be competitive or not?
If not, I'm out. But I need an answer because there are clearly conflicting principles in your philosophy behind ranked play matchmaking.
Llama
P.S. While you're at it, please stop players from first-timing champions in ranked, make mastery 5 a minimum requirement to pick that champ in ranked or something. I'm sick of my Janna one-trick support being filled top lane, first timing gnar, and then going 0/10 because they're against a 600 game Irelia one-trick, it's actually a joke. First timing a champ in ranked is essentially inting and therefore should be bannable (if ranked is supposed to be competitive, that is).