Is it me or does swain's entire rework just feels like an excuse for a nerf.
Ironically, swain was (and still is) marked as a 2/3 difficulty champion, which he isn't anymore. The difference is, old swain had good sustain every 20 seconds and a straight-forward point and click root that decides your chances in getting a kill or not. However, new swain has an awkward root that ONLY roots the first target hit on its WAY back. Very nice, any average skilled player can dodge that with the time it needs to actually return back to swain let alone deny him this ability completely around minions. I mean its pretty easy to dodge Ahri's returning Q, so lets make that Swain's main root?
Any swain player would know that if you missed your W root you could sometimes trade with his 0 cast time Q slow. With new swain, you miss your E and you should be useless. Landing your short range Q (full damage potential only close up) and your W (a decade cast time) without having a root is very hard making new swain really useless at parts. His ult is now played depending on the stacks he gathered that makes it a MUST to land most of his abilities or he'd end up blasting a weaker Vlad E on enemies every 100-ish sec cool down.
IMO, swain did need a graphical update. But his ability rework is a clear overall Nerf to how simple his kit was. I can't even say new swain is harder but more rewarding. They are mostly gonna be playing around with his CD and damage percentages like how they did this last patch. That doesn't change that his entire kit is pretty bad though.
Pretty disappointed.