Lissandra Passive

Liss4Life··4 votes·345 views

I kind of just thought about this from watching different champions and came up with a passive that to me makes a lot of sense for her rather than that auto attack passive they were thinking about implementing into the game. Anyways here it is.

Icy Trail: dark ice follows Lissandra's path. If a champion walks on it they are %slowed based on level and are grounded (debatable because I am not sure if Riot plans on just keeping that on Cassiopeia or not). On death, Lissandra's body seeps into the ground around her creating a circle of dark ice with the previous effects.

I got the idea because of the way she moves and her kiting ability would be intense

Long Live The Frostguard! Lissandra

Let me know if the idea is just plain terrible or good. To me it makes a lot of sense really.

6 Comments

UnboundHades1 votes

This sounds fucking amazing

yoshi27901 votes

I feel like this fits thematically and has so much potential!

Liss4Life1 votes

It makes so much more sense than that auto attack thing they came out with a while ago in my opinion

Excalibait1 votes

Grounded effect as a passive might be a little bit op, because no one would literally ever catch up to you then. You already have a slow, snare, stun and an escape tool. Even tho Liss has very close range for a mage, it would be too much cc in one kit, even Nautilus would be jealous of that.

But else nice idea, it just comes down to the numbers you have in mind. How long does the trail last and how strong is the slow meant to be?

Liss4Life1 votes

I was thinking maybe it starts out a 4% and goes up by 2% each level as far as the slow goes. I think that would be 40% at max level which is a pretty nice persistent slow. I still don't find that op because there always the choice to not walk into it. And maybe the grounded effect only would happen off the death proc. Not sure very theoretical at the moment. Also the actual time frame for the trail would be roughly 3 seconds similar to singed poison trail.

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