Aram Specific Balance Changes
Due to the vastly different game play between Howling Abyss and Summoners Rift there are many aspects that may be unbalanced, however some have become so unbalanced as to become game breaking
- Pr essence of Mind: Due to the constant deaths, this completely removes the drawback of mana hungry mages/champions.
Suggested Change: Nerf from 20% Maximum Mana > 10% Maximum Mana

- Warmogs: Due to the lack of fountain healing, virtually anyone over the 3k HP threshold will end up purchasing this item (excluding super high regen champs such as Garen)
Suggested Change: Instead of 25% of maximum Hp over 5 seconds Nerf to > Multiply all regen (base + bonus) by 200%. Will still have some of the same effect but needs other regen items to fully benefit.

- Sona,Ziggs Maoki Lux Janna: All 5 of these champs are consistently above 60% winrate making games won or lost too often in champ select
Suggested Changes: Raise Mana costs of Ziggs and Lux, combined with nerfing Pr essence of Mind, this will make them choose more often when to use abilities
Suggested Changes Maoki: Lower bonus damage of saplings in brush, with so much limitation of space Maoki can land consistently large amounts of damage while simultaneously winning bush control, this will keep him the amazing tank and engage in aram but stop his sometimes ridiculous sapling damage.
Suggested Changes Janna: Her E Q and R are all super strong support/cc abilities. TO keep the Storm Fury feel while also lowering her huge impact on the game, reduce the amount of ad her shield gives to targets.

- Evelyn, Reksai Kha'Zix,Leblanc: All 4 of these champions have very low winrates (33-38%) and coincidentally a high reroll rate- nobody wants to roll a champ that are virtually impossible to have a positive impact upon the game. Suggested Changes LeBlanc: Lower cooldown on distortion 14 / 13 / 12 / 11 / 10 > 12 / 11 / 10 / 9 / 8 , with distortion on cool down she cannot get in close enough for damage and ends up standing around for large chunks of the match. Suggested Changes Reksai: While a great ganker in Summoners Rift, the single lane game play, reksai's abilities fall flat. To increase his utility i recommend significantly increasing his tremor sense, enough to help long range poke champions land skill shots on enemies hiding behind tower in Fog Of War, also due to the difficulty stacking Fury, increase the time from 5>9 second until Fury Stacks start falling off and lower amount lost from 20/second to 15/second. Suggested Change Evelyn: Agonies embrace currently only embraces her own team. To keep her surprise appearance, i recommend turning Demon Shade from camouflage to invisibility. With 5 champions and a turret in such a small space, at the current point evelyn rarely ever gets the chance to make well played surprise attacks. Suggested Changes Kha'Zix: Increase Taste of Fear damage (due to my lack of knowledge of the champion i cannot say how much)
Thanks for All who spent the time to look over this Post, if anyone feels the need to mention other items necessary to increase aram gameplay enjoyment, please feel free to comment.