Nasus gets stacks from Illaoi's tentacles, why?
Nasus gets stacks from Illaoi's tentacles, why? Doesn't this seem like a bit much? This interaction causes an Illaoi to be unable to counter a Nasus unless they choose to fight him with one skill tied behind their back. This skill I'm talking about is Illaoi's bread and butter harass skills, Test of Spirit. Test of Spirit is necessary to increase your damage on a target, and if you break the vessel or they run away they will start spawning tentacles which they can kill to get 5g and in the case of Nasus, free stacks for running away from the minion wave. Nasus already has the ability to instant kill tentacles to get easy stacks with an AA + siphoning strike AA reset when there aren't any minions ready for siphoning strike in the wave. Illaoi players are unable to choose to not spawn tentacles and are greatly hampered if they are without them. Tentacles which only help a Nasus player who's behind keep up on stacks, and a Nasus player who's doing well get even more stacks than they otherwise would.
How many of you think this is a healthy interaction? Should any/all tentacles she spawns give the full 3 stacks? Should player spawned unit give the full 3 stacks anyways?
TL:DR: What is an Illaoi player supposed to do to counter a Nasus and keep his stacks down in a world where he get's stacks from your mechanic?
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