How i would personally want zed to be balanced

Matarra·5/26/2016, 7:14:46 PM·4 votes·714 views

Hey, i'm a diamond riven one trick who used to main zed a while back. I stopped playing him not because he was weak, but because over the years they made him feel clunky with delays and an increased range buff on his w. I feel riot is taking an alright direction with there changes on PBE, trying to reward better zed players with more damage, but i feel he could use some changes. I also believe that assassins simply cant be balanced if they aren't feast or famine, some may disagree with that but we have seen what happens when assassins have large base damage and low ratios...Fizz Ekko .

Q: I believe his Q should have lower base damage, and a higher ratio to compensate, i also agree with the current PBE changes of amplifying his damage with multiple Shurikens striking the same target. Not much else to say here.

W: I believe this change should be reverted from patch 5.23 "Living Shadow Range increased to 700 from 600. Missile speed increased to 1750 from 1500. Minimum range lowered to 350 from 400.

  • I agree with the speed increase and the minimum range being lowered as it rewards proper outplay, but the increased range also increases the range at which he can poke, and i believe he should have to be at least a little closer if he wants to get his damage in.

R: Before i start i would love for the .5 sec delay to be removed, but I don't feel thats really feasible, but if he ends up being to weak, this is the FIRST place i would love buffed. I think a champ should play and feel fluid before they are buffed. If a champ is in need of nerfs, i would take number nerfs over kit changes ANY day, and i think everyone else should feel the same. For example, if they buffed rivens damage to compensate for her being weak right now just to remove her animation cancelling, i would consider that a huge failure on riots part.

  • "STORED DAMAGE: 25 / 35 / 45% plus 100% of his attack damage" Thats his current damage on his ult, the only changes i would like to this would be for the stored damage % to be increased slightly, and for the bonus damage to scale with bonus attack damage. This change will make steraks gauge less effective on zed as it gives base attack damage and therefore would make it a worse option him. He would still however have black cleaver available to him, but that is fine as it wont make him overbearing against squishies, but will make him alright still against heavy armor targets.

- This was my first post where i actually tried to formulate my thoughts and right something actually understandable. Tell me what you think and if i completely overlooked something or am just toxic riven main.

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