Blind & Draft Picks Do Not Explain Themselves Clearly + Client Complaints.

FatTaco·2/14/2016, 1:41:45 PM·1 votes·407 views

For new players (I'm talking about NEW players of MOBA's) when you click on Blind or Draft they both have the same description:

Work with your allies to to siege the enemy base and destroy their Nexus. Average game length is 30 - 45 minutes.

This doesn't explain what picking and banning does or what going into a queue blind means now obviously after a few games you'll realize what's going on but I've had to explain this to new players a few times when it should just tell them when they decide.

This is the only game company I can think of that changes so much but pays attention to so little. The client in general in my opinion is the most cheap looking thing ever and this isn't even a beginners indie game anymore this is a world wide 1# million to billion dollar annually generating company. It's the attention to detail and little things Riot that makes a lot of games feel well produced. Take a note out of Blizzard's book a games polish makes it stand out among the crowd especially for the Free To Play market.

There's a few more technical things that the client does poorly as well and one I see a lot during the "New Champion Select" is the cog options button missing and inability of adjusting the client volume. Fingers crossed that Riot will make sure these options are everywhere when the new client is in beta and launched. It would be very nice if the Client was more interactive with the game itself instead of 2 separate links you can clearly see when loading the match, just makes it look ugly. Example: Champion select -> client freezes for 1 second -> the client closes -> LoL logo shows -> black screen into loading -> the game pops up. For me it's a really ugly transition and would be awesome to see it look visually more fluid.

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