11 Comments

Torpedosheep3 votes

I strongly disagree with the idea of removing the chat completely. If we wouldn't be able to chat with teammates or enemies in League of Legends, the game wouldn't be as much fun anymore. I like to have a friendly conversation with my team (Yes there are actually nice people playing this game. You just have to talk to them) or even the enemies. It's fun to just derp around or make funny comments.

Saying we should remove the chat completely from the game is like saying you should have concrete all over your garden so you don't have to cut the grass. But you forget that you also can't enjoy the flowers. Having no flowers would be really boring. This goes for your garden, as well as for League of Legends.

MPendragon1 votes

First.

I say don't stop at removing all chat, remove it altogether. Team chat is just as much of a breeding ground for toxicity as all chat is. In fact it's generally worse.

SexyTaylorSwift1 votes

Yes, remove chat so that we cannot talk in a strategy game. Makes sense.

MPendragon1 votes

Dude, if you mean to insinuate anybody actually uses strategy in the first place, and doesn't play the game as if it's a first person shooter, you're sorely mistaken.

Yes, it is a strategy game. No, nobody uses strategy.

SexyTaylorSwift1 votes

Actually, people do. I do a lot.

MPendragon1 votes

No, they really don't. You can't argue reality with logic. You should be able to, but humanity supercedes that.

Stupidity supercedes that.

Why do people focus fire the tankiest player on the enemy team instead of the core damage dealers? Because he's on the front line. There's your response. That isn't strategic, yet people do it. You know in DotA, people will not focus fire the initiator AFTER they have initiated? Why? They've already used their abilities, and they aren't auto attackers. What damage they have already dealt, is the damage that they are able to deal. In League of Legends, all logic goes out the window. Nobody cares if he's already used his abilities, he's on the front line and needs to be the focus fire target. No he doesn't. That is a first person shooter mentality, that isn't strategic.

Why do people abandon their comrades in team fights? Because they want to survive! That isn't strategy. Strategy would be recognizing that you have to pull your own weight and not get carried.

SexyTaylorSwift1 votes

You sound like a business major.

SexyTaylorSwift1 votes

The easiest solution is to punish the type of players that play Anivia and wall your teammate into them, getting them killed. There is currently no punishment for trolling because "meh im jus bad dunt no wat 2 do". Even though there is a clear difference between trolling and playing badly lol. This type of behavior is what causes those "toxic" players to rage. Remove the cause, not the reaction, if you want the game to become less "toxic".

Didn't read the article lol, just throwing in my two cents.

The Paulrus1 votes

I wish they would go one step further. For those who go 2 years without it and remain active, you're guaranteed at skin of at least 1350 RP value. 3 years, you're guaranteed a Legendary skin, 4 an ultimate skin and a ward skin. Because I doubt it would really cost them that much. Most people won't likely be around and active for 3-4 years.

Cale0171 votes

[{quoted}](name=The Paulrus,realm=NA,application-id=3ErqAdtq,discussion-id=iVEJW5O0,comment-id=0003,timestamp=2015-01-18T19:43:39.616+0000)

I wish they would go one step further. For those who go 2 years without it and remain active, you're guaranteed at skin of at least 1350 RP value. 3 years, you're guaranteed a Legendary skin, 4 an ultimate skin and a ward skin. Because I doubt it would really cost them that much. Most people won't likely be around and active for 3-4 years.

Then that makes those rewards completely meaningless. The point of a reward is that it's there to incentivize positive behavior. If someone knows they probably won't have access to it, why are they going to care?

That's like if your parents are flat assed broke but tell you that if you're good for the next five years they'll buy you a car. You know you aren't going to get that car, there's no way your parents would be able to afford it. It's a meaningless reward that the person issuing would do much better by just simply stating that they want you to try and do better for the sake of doing better.

Cale0171 votes

I can't agree more. Sure, I enjoy the games where the enemy team is laughing along at the things that happen in a match (because whether you're using him or receiving his burst, a Veigar one shotting someone is just plain funny) but those times are few and far between. Much more often the all chat is used to brag about getting a kill and claiming to be a better player when in all reality, it was probably half luck that you got that kill, and it could have easily gone either way. Lee Sins shouting out about how they've outplayed you by wardhopping over a wall like it's some horrifically difficult concept to perform, or a fed Yi spamming laughs in the all chat.

To be frank, it just doesn't work. Not to mention it opens people up for the opportunity to troll by leaking information about teammate positions to the enemy team. Sure that's clearly something that can be punished, but that doesn't change that you're still having to deal with it in that match already.

The current automated system isn't working. People just plain don't care about being chat restricted, there are plenty of other ways to be toxic in a match. I recently played with someone who was trashing myself and two of my roommates during the champion select, then went strangely quiet during the match. I was jungling, warned him to back off because with an enemy Yasuo and jungling Wukong in his top lane trying to secure a kill on him, they wouldn't be worried about tower diving a 30 health Nidalee. Of course he remains in lane, gets killed, and immediately messages the team trying to get us to tell them that they were desperate idiots. I come to find out, by his own admittance, that he's actually got a chat ban.

This was also the person who was claiming that a group of three full grown adults were children because we have a sense of humor and were laughing at one of us who was, admittedly, a bit on the tipsy side. But even then, she was still doing much better than this guy. Sort of invalidates your insults when you openly reveal that you've been chat banned for the exact behavior you're accusing someone else of, and then refusing to listen to or even try to communicate with teammates via alternate means like pinging. Or just, ya know, reacting to warnings and backing away.

I tell him that I'm not going to use my allchat to give the enemy team his message, and that it's his own fault they were going at him as hard as they were because he opened himself up to it in spite of my warnings, and that he should consider playing safer because I can't babysit his lane. I meant no offense by it, I was simply trying to get him to focus on his own play and worry less about trash talking, which is what the purpose of these chat bans are, and the thing that's being completely disregarded.

After the match, I get that little pop up saying that I was showing bad manners, and that certainly didn't come from the enemy team who agreed with us when we explained why we wanted the guy reported considering that every single one of the few messages he was able to send to our team was completely and utterly asinine.

He reported me because I wasn't willing to trash talk the enemy team in his place.

The system only works if people care about the punishment, and the ones who are getting the heavier punishments already don't care. Chat is only one way to mess with your own team over the course of a match. Sure it might be the most blatant, common form, but there are so many others besides.

Riot needs to go back to something similar to a Tribunal system, but where only players who have a LONG history of positive behavior can join, or simply leave it only in the hands of Riot themselves, and people can be punished accordingly for what their offenses are, and when someone is unjustly reported there's a human who can push the "innocent" button instead of a computer that runs on predetermined thresholds of how many times you're allowed to be reported.

Putting punishment and reward into a system of absolutes is pretty much how every dystopian government in fiction starts out.

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