A Ranked Fix
As many of you know, the struggle is real to get out of bronze and silver hell. You don’t even begin to see relief until Silver 3 from the feeders, the clueless, and the trolling. But fear not my friends, for I have discovered the solution to the problem.
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Listen up Riot, cause you gon’ Lurn T’Day! (but seriously, please read this)
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Here is how I see it. We implement a weighed scale for Bronze 5 through Silver 3. This scale uses your personal scores K/D/A to earn LP in addition to winning or losing. With this system, good players are moved up the ranks to play with other good players. As you progress through the tiers, this personal score weight becomes less and less until you reach Silver 3 and it falls off completely to where the system exists as it does now, with LP being given strictly on a W/L basis.
The details of how this should work are beyond me, and I am up for any feedback to assist in making this system a reality. I feel as if it should be based on a single score attribute.
2 assists = 1 point. 1 kill = point and 1 death = -0.5 or 1 point (not sure how to balance). A disconnect on a team that lost would subtract an additional 10 LP to their existing game score. A scoring system like this would promote team work in the 3 major ways that cause people to get stuck in the low tier hell. It punishes feeders, plain and simple. It promotes communication to coordinate ganks and other team based plays (to earn kills and/or assists). Finally it punishes the trolls by only taking their LP instead of the entire team.
I am happy to hear productive feedback from Riot and other users. I have been seeking a way to help end the struggle for months and after many observations and a lot of conversation amongst peers, I think I have the skeletal structure for success. Help me fill in the gaps or provide reasons why you think it wont work (with supporting evidence not opinion). Thanks guys!
Time flies like an arrow, fruit flies like banana. 