Azir Nerf is so bad.
Why was Azir nerfed this badly rito?? I don't get how you can take a broke champ and make them utterly useless. Bring back some fixtures of the Old Azir because this is terrible.
Why was Azir nerfed this badly rito?? I don't get how you can take a broke champ and make them utterly useless. Bring back some fixtures of the Old Azir because this is terrible.
The nerfs are because he was broken. He's still good, but now he fits his role more rather than being an abusive spam soldiers and Q monster.
After the removal of the CDR->AS bonus passive which moved to his W instead, Azir's more of an AA-based champion now rather than a mage caster, so removing the excessive damage his Q(with more than 1 soldiers) is necessary to not have him having too much power.
He is still good ya noob
Oh, he's still good? that must be why he has the lowest win rate of any midlaner in the game. No one seems to think of the Azir nerfs as cumulative. If you combine all the nerfs since 5.3 you get a severely underwhelming champion that isn't even fun to play as anymore. His Q didn't need a 6th nerf, or however many it is now, not on top of a movement speed nerf that rendered him one of the slowest champs in the game, an E nerf that removed 50% of his overall utility and subsequently nerfed the majority of his kit and how it works, and on top of an overall scaling nerf in the form of the CDR removal nerf (the change to W was not a "buff" as people like to describe it, as it hinders your overall scaling into mid game, which is already atrocious). And now with assassins making a big comeback, Azir really has nothing worthwhile to offer in my opinion.
So tell me again, all of you who have played like, one game with Azir, how great he still is...