I can't even comprehend these changes ಠ_ಠ
Darius has a kit that makes it near impossible to fight him as a melee champion while also having the tools at hand to catch and keep his victims within reach of his overloaded damage (magic, physical, and even true damage >_>) and he is getting a damage steroid.
Garen is getting his sustain, resistances, and his tiny utility taken away/reduced so he can now chase "villains" with no compensation aside from an unreliable, high damage passive on his ult. Did I mention that his E now makes it harder to stick to anyone? Garen doesn't even deal burst damage aside from his ult and that is only when the enemy is already low on health.
I though we were already at the bottom of this mess that has become balance and gameplay and then I look at Mordekaiser's rework. I can't even fathom what kind or reasoning would lead to a design that is impractical, niche, underpowered, while not even giving an appropriate compensation? What happened to improving champion identity and diversity because now Mordekaiser has both lost his identity and is even more limited than, in my opinion, every other champion in the game should these changes ever go beyond the notepad on which the rework was conceived.
Skarner has been for a long time known for his quick maneuvers, clear, and his ganks with his ult. So now you are forcing him though this "rock" mechanic to spend more time in his jungle, the enemy's jungle, the Dragon Pit, and the Baron Pit so that the enemy team doesn't get gold and substantial amount of vision, impairing his gank potential and increasing his risks? Also I hope there is a timer of some kind on the "spires", as Riot calls them, that are in the enemy jungle at least because other wise the first 5 minutes of the game you are basically giving the enemy free gold and vision on their jungle, making Skarner's counterjungling harder.
I would also like to mention the overall armor nerfs and mr shenanigans but that is something MANY are already discussing and I doubt I can add much more to the discussion.
A good post about the item changes: http://boards.na.leagueoflegends.com/en/c/gameplay-balance/n1KJiBUl-516-looks-like-literally-one-the-dumbest-patches-in-the-history-of-the-game-item-change-analysis
More detailed run-down on the champion changes: http://boards.na.leagueoflegends.com/en/c/gameplay-balance/vYeqlThF-when-a-non-fan-or-main-of-a-champion-reworks-them-it-is-incredibly-apparent-and-vice-versa
As of now this is still heading towards live and MY GOD I hope Riot reconsiders. Also why is it that each patch has generally gotten worse? Is Riot under new management or something or am I missing something? Maybe Teemo's new shrooms were too strong.....
Anyways, goodnight to you all and have a nice day. =_=