Champion hitboxes
I've been playing a long ass time and I still can't read some of the skill shot hit boxes. I realize this is a common issue, but I don't think the issue is with the skillshots themselves. I think they are functioning as intended, but I think the champions themselves need better defined boxes. I've found myself dodging certain skills with (for example) Fiora while doing the same movements with (for example) Darius doesn't dodge the skill. Sometimes I can even make the same dodge as Cho with 6 stacks.
I think we need some kind of option to turn on a circle underneath the champions that shows their personal hit box. It could be barely visible, but I feel like the ability to dodge skill shots would be improved if we could see where our model actually is. It would also help with determining auto attack range, but that's a side note. Plus if we can see the enemy boxes then we can fix our own aiming problems.
Personally I know I'd be less inclined to get mad at being hooked if I saw that Blitz's arm actually touched my hit box circle instead of the air next to my model (which is still inside the champion model, but much harder to read). I'd also get less mad when I use a cone (like Darius' E or Ashe's W) and miss because I didn't hit the right particle of air attached to the target. I know it's kind of picky, but I want to be able to use the maximum reach of my skills more reliably than guesswork.
Thoughts?
TL;DR - Champs need visible hit boxes, not skill shots. If we can't see the entire target we're aiming at (or trying to protect) then what's the point of having skill shots?