Taric- Truely Truely a viable support/tank/mid. (rework idea)
No I did not do the ratio figures etc, as this is purely an idea that if RIOT seen and liked would then be adjusted to their own personal formula after months of testing. So I did not see the point in it. Note that this version of Taric also gives him more auto attack range, instead of auto attacking with a hammer he now throws gems with a range comparable to that of graves/vaynes auto attacks, he still has his shield though, as this is what he channels his W from. Skill names are not absolute, just fillers.
Taric
Passive- Mana Crystal: Taric's connection with gems allows him to charge up a gem when auto attacking enemy units/players, on the 4th auto attack the gem become charged and lodged into the next unit Taric attacks with either an auto attack, his Crystal Barrage for multiple targets. When an ally attacks this target they and Taric receive mana( player 75% and Taric 25% of the amount based on X% of Taric's total mana pool capping at X # of mana), if no ally attacks the crystal shatters after 4 secs and returns 100% of the value of mana to Taric. ( can only happen once every 12 secs to same target)
Q: Unstable Emerald- Taric throws a Green gem infused with healing energies at target location, upon landing the gem shatters healing all in the area on initial burst/damaging enemies caught in the blast healing Taric for the damage done, as well as a healing area on the ground which decays rapidly for 3 seconds.( this ability heals based on AP and X% hp)
W: Crystal Barrage- Passively Gains X number Magic resist and armor, removed on skill use. Taric directs his shield and bombards his enemies with a frontal cone attack, tiny shards of broken gems that hit enemy units deal damage and lower the enemies magic resist. Can apply Mana Crystal to players only.(this ability deals damage based on AP and % Magic Resist)
E: Dark Sapphire- Taric throws a dark colored gem in a line skill-shot, shatters on first target hit or at max range. On shatter stuns target and slows nearby enemy units. If max distance the gem shatters and places a slowing affect on the ground, enemies that walk through the slow or hit by the shatter increase Taric's movement speed for 2 seconds.( this ability does damage, AP/AD/HP ratios)
R: Guardian of Runeterra- Taric calls forth the power of the gems near and far to aide him and his allies. All allies in a X range receive a buff called Ruby Fragments, and a protective shield for 4 secs, shattering when it expires giving allies affected a quick burst of speed. When ally attacks an enemy target the Ruby Fragment does X damage to enemy unit based on players highest attribute (ap or ad) as well as prolonging the shield. ( 1/1.5/2 seconds per fragment). Guardian of Runeterra is replaced with Avenger of Runeterra, when activated Taric channels an attack at the marked targets from anywhere on the map, when the channel completes, the X number of Ruby Fragments on target when Taric began the channel explode, dealing damage based on Taric's AP/AD/MR/HP Ratios. (3/2.5/2 second channel)