Varus needs a rework or adjustments to go bot lane.
So, Varus is great as a mid caster- being that he can build super slow and be relevant with just a tear and CDR. But in the bot lane... well... You know how that goes.
We need to de-Ashe the Varus. Ashe use to have a toggle slow on her Q- making her abilities limited to just W. This was unsuited for her as an adc as it only provided utility. Varus has a different problem... His mana consumption for trades is INSANE. A tear is MANDATORY.
COST: 70 / 75 / 80 / 85 / 90 MANA
I got a fix to this pretty simply...
RANGE: 925 - 1625
Make the mana cost scale with the length it is held and adjust the cost.
Cost 35-60, 40-65, 45-70, 50-75, 55-80
This makes him able to close encounter trade in bot lane without going oom after 2 engages.
Let's put this in perspective to other level 6 adcs using their entire combo
Varus: 260 mana (3 Spells) (335-395 dmg)(2 seconds, 167-200 dps) Graves: 290 mana (4 Spells + Mobility) (430 dmg)(0.75 seconds, 573 dps) Ezreal: 274 mana (4 Spells + Mobility) (570 dmg)(1.25 seconds, 456 dps) Corki: 250 mana (4 spells + Mobility) (510 dmg)(2 seconds, 255 dps) Tristana: 240 mana (4 spells + Mobility) (578 dmg)(1 seconds, 578 dps)
Anyone else see a problem with this?
Let's compare the poke
Varus Q: 80 Mana 83-180 Damage (83-90 dps)(0-2 second charge) Graves Q: 80 Mana 120-240 Damage (120-240 dps) Corki Q: 80 Mana 180 Damage (180 dps) MF Q: 49 Mana 50-150 Damage (50-150 dps)
Sure, nitpick the 'math' it's probably poorly suggested. Bad comparisons or whatever you want to call it... But, when is the last time you saw a varus bot lane. When is the last time you have seen a graves or corki? Last game?... Yeeeeeah... The thing about people playing this game- is that they play things that are good or acceptable.