My feelings about new pre-season and Sona
Sorry for little bad english i am from slovakia [cass-cry]
So what about game direction ? Runes reforged changed game completely. I mean that everything is now just very fast and risky. One mistake can make lose you whole game in matter of minutes. Hell I even changed how I play Sona completely (700 000 mast p.). Its support role but I play it like AP mage with little supporting and completely focus on poking early game and building mana-ap mage. But its super risky. One gank or misposition can kill me in instance and its really easy to feed this way.
Towers around mid-game feels like bigger minions and usually always wins the team with more pushing power. Not the team with better strategy. Farming jg is more risky and time wasting. ADCs mid game can literally kill you with almost one-two shots. I remember how one critical strike took almost 75 percent of hitpoints. Dude and these ADC are rapidly shooting these with their small hp. The feeling of game is just all about who strikes first with some stun or more range skillshot. xD
And comebacks ? They almost dont exist now. You get a head and you can in matter of minutes punish opposite team so hard that they lose game completely. And you know what ? I dont complain. I really enjoy that from point of my view but I still understand flaws for other players.
I heard so many complains about Sona and how bad this champ is now. Thats not true. Since runes came Sona is good, even when she was nerfed. I am Sona main and I must tell you. This champion is gold mine, good poker and also best team support for mid game now. Ofc only if you know ho to play her. You have to learn brilliant positioning and reading the map. Always follow team and never play alone. Sona is god in 5v5 full team fights.
Its just all about good positioning and reflex. Early game pokes are just insane. Spellthief edge + aery + scorch + manaflowband + absolute focus and taste of blood and BAM. You can do easily 70/80+ damage early game with every poke in couple of seconds. Plus you will heal some hitpoints by this pokes. For mana hungry Sona is tear of goddess totaly best early item. Upgraded into archangel staffs that can be transformed into mana shield item is just super cool. Gives a lot of AP, mana and mana refund, protection. All that Sona needs.
I think that this work for most of the champions now. I mean agressive style of game. You have to change your game style for new runes or you will lost contact with new game style. Everything is now just about pushing, getting towers, early kills and snowballing.
First I wanted to play Sona as healing support and focus on wards etc. But this doesnt work anymore. All game. Every new patch is just boosting damage and snowballing. Hell even tanks dont feel like tanks anymore. I can play sona mid and outplay zed and ahri and some other champions by this crazy poking style.
I am not saying she is OP. I want just to say that Sona is not braindead champion and also need lots of skill to play. I have ussually more then 30 assist in the end of game. She have the most easy skills to use. But there is one thing. She is very easy to kill and very bad in every one to one fight. This champ is all about positioning and planning. Staying little behind and coming out for good pokes. One misposition and everything goes wrong. By getting support kills you can get a lot of money. Even more then main carry in your team sometimes.