Want to Make Nasus Balanced?

NewGrange·12/28/2014, 1:52:40 AM·3 votes·489 views

He loses stacks when he dies.

Its that simple Riot.

Really.

Its not a trick.

Shit, you don't even have to credit me with the idea.

Just do it.

Also, Veigar if ya want.

I don't mind about him.

He doesn't really go 99% damage reduced while doing a shit tonne of damage.

Just saying ya know.

I can balance your game better than your ''Balance team'' which has the efficiency rate as a pre-industrial knitting cottage.

5 Comments

Borkahn12/28/2014, 1:58:14 AM2 votes

i would disagree with doing it at all. If you are complaining about Nasus being too strong when he finally gets stacks than that means multiple things: a. you are letting him free farm. b. you are not ending the game quick enough. and c. you are just terrible at playing against him.

Saruyan12/28/2014, 1:53:53 AM1 votes

i really dont know why this still isnt a thing, and i would disagree with putting the same restriction on veigar/sion because theyscale nearly as well as siphoning strike does.

Lord Dusteon12/28/2014, 2:32:41 AM1 votes

First, your entire premise is that Nasus is unbalanced. This is wrong. He REQUIRES stack farm to be useful in game; without it, his only thing is using Wither (hopefully on the adc) and then ulting and hoping he can punch you to death, slowly. If he does not have stacks he has NO threat, at all.

Second, Nasus is entirely balanced on not having stacks lost when he dies, since one of the main ways to put him behind is to kill him in lane. If this change WAS made, there would have to be massive buffs given to him, probably in the form of getting extremely high stacks per Q, lower cooldowns, and more reliability and power in his WER. That would put him firmly in feast or famine, which is not really a good place for a tanky mid game champion to be.

Third, if you really have problems just kite him. He can have 600 stacks, but that doesn't mean much when he can't even get in range to autoattack.