Change for Rengar's ultimate to be more counterable!

Malothere·1/2/2015, 9:03:51 PM·1 votes·1,127 views

I had a dream last night about league of legends. I was reading the patch notes for a couple of champions, mostly just weird stuff that i dont remember but i remember the last thing i read before I woke up. Rengar does all of his damage half of his damage when his ult is active over a couple seconds.

I really stand behind this idea because it allows the Rengar player to not have to change the play style (again, poor Rengar players:\ ) they are used to and allows for every champion (even Sona, Janna and Nami!) on the enemy team to at least have a chance of surviving even if the damage would have been fatal had it been taken directly instead.

Im updating this so instead of doing full damage over time Rengar does half his damage upfront and half of it as bleed. (you would be doing exactly the same damage as before, only your damage would be done over a longer period)

I want to hear your guys thoughts on this! :D

23 Comments

Ironclad Dragon1/2/2015, 9:04:39 PM3 votes

Wut.

Gank Top 4 Succ1/2/2015, 9:07:06 PM3 votes

Are you saying...to let Rengar attack while stealthed and have it not break said stealth?

GanksLikeGast0n1/2/2015, 9:16:24 PM1 votes

Methinks you ate a teemo shroom before bed. Bad juju those, gives you that crazy vision.

Harbard1/2/2015, 9:33:14 PM1 votes

item 2043 .

Jixx1/3/2015, 9:02:01 PM1 votes

Just remember, you literally had no warning before he jumped on you and did 1k damage in 0.5 seconds a while ago.