It's time to buff Master Yi
Guys, Master Yi is proven to be weak in most team combo scenarios due to his low health and low damage from his ult coupled with movement speed which is not sufficient. We can still buff Yi in a passive way that retain his nature as high damage auto attacker. This is what happens in current Meta, Master Yi goes in and pull off killing the first target while taking the burst damage from all enemies. It's either he ended up dying before kills anyone or his health got so low after killing first target. Why don't we reward Yi with more damage after killing the first target? Because it's hard to pull off and Yi should do more than getting killed while damaging the target. We should increase his movement speed each time after consecutive kills and increase life steal after consecutive kills, because Yi should get rewarded for killing targets. He is always exposed to damage while slaughtering, so if we can reward him for each kill or assist. He will be a heathier high damage auto attacker.
+ AS runes.