Normal Games for Low Leveled Players
Can we please add certain limits to who players below level 30 can play with if they're solo? The difference between having a keystone or not is immense, especially when most players are running on crappy T2 runes.
Perhaps make it so that players level 1-7 are queue'd with each other(8 is when you get flash) Level 8-17 (18 is when you get your keystone, but you don't get ignite or smite until level 10) Level 18-29
Numbers can be adjusted, of course. I know this doesn't work for players who are queue'd together because there will obviously be some level differences and some "soft" caps can be used in that case or something, but sometimes you end up in a game with people who are sub level 8 against some people who are 10+. Maybe make it so that it takes into consideration the level of the highest player in the lobby? Not sure. However, sometimes the difference of having someone with Smite which allows a top laner to solo/get neutral objectives, or ignite in mid lane vs no ignite can change a game heavily in one team's favor. Meanwhile keystones are almost like a small "passive" that your champion has and can give you an edge in lane especially since there's a decent amount of mirror matches when most people just play free champions until they purchase their own.
I understand that Riot doesn't want to "overwhelm" new players with too much content, but seriously...if you're not going to give everyone equal summoners/masteries/runes early on, at least make it so that the level difference one can get matched with/against isn't too wide early on.