Relic shield nerf

Triumvire··1 votes·533 views

I'm a support main and I think the change to relic shield is either an awful idea or an unfinished idea. Compared to the other gold gathering items, relic shield falls off after the first 10 minutes of the game. Once laning phase is over, your adc doesn't need you in lane so much and can easily kill the minions in a single hit. So unless you have the adc understand this and allows you to pound at a siege minion for a while to get the gold, the tanky support w/ relic shield dies off.

While the ancient coin and spellthief's edge , have a continuous gold income bonus. The support doesn't normally get a lot of high offense damage and it's best if the adc, mid, top lane gets the minions waves. So where does that put relic shield? basically dead last after the first 10 minutes of the game. You upgrade either ancient coin or spellthiefs edge and you can easily out income the relic shield.

Also who normally has relic shield, braum, alistar, leona, nautilus, etc mostly melee champs. While the spell casters with the other two income items can poke with their adc at the melee support and his adc.

Possible fixes, Early game, if the orbs for relic shield and its upgrades refresh when back at the shop. Maybe some damage or aoe damage added for mid game could help get the minion kills.

Just my thoughts

1 Comments

DarkRitual1 votes

Just remove the heal and give it something else. The heal has been nerfed time and time again, to where it's almost as useless as Aatrox.

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