[{quoted}](name=Great Muta,realm=NA,application-id=3ErqAdtq,discussion-id=hEwQxPp7,comment-id=00040001,timestamp=2016-09-03T16:33:49.666+0000)
I'm surprised you got upvoted due to the Riot buttslappers club here.
Ain't too many around here actually. Go check out LoLReddit. The fanboy brigade is all over there.
You are exactly correct.
I try not to post BS most of the time.
In this game, it is more risky to be the person reacting to trolls/flamers than to be the troll/flamer. Due to Riot's "It's not what they said/did, it's what you said" policy, the person dealing with the usual crap will always be the one punished first. Riot's the type that would see someone robbing your house and then jail you for assault when you knock the guy out who is stealing your shit. Riot basically expects you to mute everyone who says anything in the game and have the temperance of Barney the Dinosaur to survive.
Pretty much, Riot gives the criminal a medal for committing a crime and then locks the victim of the crime up for a 20 year sentence. Then Riot wonders why toxicty has been so persistent for so long that they have to lie to us all and tell us things like "only 5% of the playerbase is toxic". I just can't help but laugh at that absurdity. Does any one even take that statement seriously? 100% of the player is toxic. 100%. It depends on the circumstances that cause them to lash out as to how much they lash out and how often, but 100% of the player base is toxic. I get one of those little pop ups that a player I reported got banned every third or fourth game for 2 years now. Its getting pretty old seeing that pop up. CLEARLY my reports are doing nothing, the community is NOT improving, and Riot just as clearly doesn't care.
Riot's other policy of "it's not only what you did this game, it's what you did in previous games" also ensures that when Riot goes fishing for ban justifications, they will find something. Just see the guy who got banned for only saying the word "Draven". Doesn't matter that the report was bullshit, Riot went fishing in previous games and will stick to the ban.
Well lets be fair here, the automated chat system, after a plethora of early hiccups and false positives, is now pretty much 100% accurate. I've received several punishments over the last 3 years due to the automated chat system. And you know what? Each one was deserved. I was being a fuckin ass hat to some one else. Did it MATTER that the person I was telling off was a troll who was intentionally feeding with disco summoners? No. That person likely never got punished for creating a toxic situation, but it doesn't change the fact that I was complete ass hat to him. 100% of my punishments in 6 season have ALL been due to me becoming upset at some one in my game trolling (not even always on my team! I get JUST as mad when an opposing team's player trolls. Ruining a game for 9 other players should be an immediate and automatic permaban. Intentionally causing grief for your teammates should 100% result in a perma ban, first offense, every time. THAT'S how you get trolls, afkers, rage quitters, griefers, and intentional feeders to stop. Back when tribunal was up, we, the players, were actually very good about removing those types of toxic individuals from the community and season 2 and 3 were far less likely to have trolled games even though they still occurred), absolutely every time, every punishment, proven by chat logs, I was indeed provoked into acting like a tool.
It's totally true that most people only play due to an addiction to the game. Other people have compared it to an abusive relationship and it's on point. You want to get a good game in? Someone on your team trolls or leaves, making it a 4v5 and ruining the only game you were going to play. Now you got to play again just to get the bad taste out of your mouth. You tell yourself, ok, next time it will be better, then it's not. Then you look at ranked where it's a system designed to ensure you do not rank up without insane winstreaks(I had a 67% winrate and still needed 100 games from B5 > S5) where you lose double the points you gain, if you didn't already dodge due to a troll, which makes you lose more mp.
The problems with ranked are too immense to go into. We have NEVER had a quality ranking system in this game, we have ALWAYS used ELO, a system designed for chess, to determine rank for League. Which, of course, ELO is entirely incapable of ever doing. Its a system designed for individual on individual competition, every decision an individual makes leads to a win or a loss, so only accounting for wins and losses in chess, or MTG, or other similar games is a very accurate way to measure an individuals skill. In a TEAM game, you HAVE to include a persons individual performance, what actions they took, what actions they didnt take, SOME amount of their individual skill set has to be captured and quantified to ever had a system that can rank individuals on a ladder for a team game. It's pure lunacy to try to rank individuals according to skill without ever taking into account an individuals skill... That's like... just... common sense. Not that Riot as a company has any... (Which is not to say that the individuals who WORK at Riot are bad people, these are good people, who work hard, who put in the time, effort, and energy to do something well, and then ultimately have the administrators at the top say "nope, we can't make enough money if we do things like that, not gonna happen, we're going a more lucrative route and fuck the players")
So sure, ranked is frustrating because of all this, but why are NORMAL matches EQUALLY frustrating if not MORE SO? Shouldn't it be the other way around? This I just cannot explain. In fact, for years I have played ranked almost exclusively because I was LESS likely to get trolled in a ranked match, I was more likely to have a fun time, and it was going to be less stressful. And therein lies the problem with this game, the FUN game modes ARE NOT FUN! EVER! No enjoyment comes from them because everyone wants to act like a douche all the time in them. That leaves ONLY competitive modes being enjoyable, and those still have serious and significant issues (and have for years) with a lack of competitive integrity and a very poorly designed ladder system. This is what causes League to become an addiction for so many, it lacks the ability to entertain, and so it becomes a chore, or even for some, a vice.