Tank Items Are Too Strong On Base Scalers! (HOW TO FIX)
Through instances of Tank Ekko and the sorts, you will simply nerf him (or atleast his base stats) in order for people to play Ekko in a "healthy" manner again. But since tank Ekko I have seen these tank builds on similar people, like fizz, Kennen, and Teemo to almost the same degree of success. With tank items this strong they are really good on anyone and everyone without suitable damage items to deal with it. However my fix isn't to nerf them but simply give them more of an identity.
My fix is that you should add a system into the game that makes you sacrifice a stat for another stat. For instance, give sun fire a minor buff to its passive but add an additional start that says " - 5% Attack damage and Ability power" or to deal with the base stats specifically "-5% damage entirely." Or simply give us back the old last whisperer, and make BORK apply before Armour. That works too.
And to put the strength of my opinion into perspective, this is the first time that i have ever posted on the boards. Let me know what you think in the comments. I'm interested to see if i'm the only one feeling this way.